i can import the nif models in Noesis and export them via .fbx to Blender with Geometry and Armature plus all the Weights...but, Noesis seems to cannot import/open the game‘s .kf files with the Animations correctly. The Animation, once opened in Noesis, consists of a very very short movement, only three til four incomplete Frames with movement only on two Fingers, and i tried several .kf files, its always the same, either no movement or only a very short movement on two fingers...
when i ignore this, and import the nif and kf combo as fbx or smd, then its the same in Blender, only two fingers will move or even nothing move...
can someone give me advice here?