Way of the Samurai 4 NIF help

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outerstarz
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Way of the Samurai 4 NIF help

Post by outerstarz » Thu Aug 11, 2016 1:34 am

Hello, I've been trying to work out a way with these nif files of WoTS4. They Noesis script works to an extent, but the textures dont show up and models re invisible until you export them

they dont work in nifskope, nor 3ds max

with blender they import with errors and only the bones are there

Can I have some help plz, reallly wanna start modding this game lol [bruce]

here's a sample of Sayo http://www.mediafire.com/download/bu6iw ... Sayo01.rar

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Re: Way of the Samurai 4 NIF help

Post by shakotay2 » Fri Aug 12, 2016 8:49 am

outerstarz wrote:They Noesis script works to an extent, but the textures dont show up and models re invisible until you export them
From what I can see it's textured in Noesis. Exported as smd for example and reimported to blender I don't know what the problem should be:
Sayo.jpg
btw: nifskope and blender nif support is nothing I would rely on.
I wouldn't rely on MrAdults nif script updates ( [bruce] ), too, but Noesis seems to provide the most reliable nif support so far...
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

outerstarz
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Re: Way of the Samurai 4 NIF help

Post by outerstarz » Fri Aug 12, 2016 9:10 pm

weird, i tried it with seveal models and certain work; but:

Image

many models aren't texted and aren't visible until i cycle blend

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Re: Way of the Samurai 4 NIF help

Post by Leo73 » Wed Apr 24, 2019 4:25 am

i can import the nif models in Noesis and export them via .fbx to Blender with Geometry and Armature plus all the Weights...but, Noesis seems to cannot import/open the game‘s .kf files with the Animations correctly. The Animation, once opened in Noesis, consists of a very very short movement, only three til four incomplete Frames with movement only on two Fingers, and i tried several .kf files, its always the same, either no movement or only a very short movement on two fingers...

when i ignore this, and import the nif and kf combo as fbx or smd, then its the same in Blender, only two fingers will move or even nothing move... [bruce]

can someone give me advice here?

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Re: Way of the Samurai 4 NIF help

Post by ngovandang » Wed Apr 24, 2019 3:17 pm

shakotay2 wrote:
Fri Aug 12, 2016 8:49 am
outerstarz wrote:They Noesis script works to an extent, but the textures dont show up and models re invisible until you export them
From what I can see it's textured in Noesis. Exported as smd for example and reimported to blender I don't know what the problem should be:
Sayo.jpg

btw: nifskope and blender nif support is nothing I would rely on.
I wouldn't rely on MrAdults nif script updates ( [bruce] ), too, but Noesis seems to provide the most reliable nif support so far...
How did you get texture applied like that? I cant get it work

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shakotay2
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Re: Way of the Samurai 4 NIF help

Post by shakotay2 » Thu Apr 25, 2019 5:45 am

How should I remember after 3 years? Guess loaded the model into Noesis, then dragged and dropped the texture file, but not sure. (Be sure to try it with the same model as I did.)
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Re: Way of the Samurai 4 NIF help

Post by ngovandang » Thu Apr 25, 2019 7:20 pm

shakotay2 wrote:
Thu Apr 25, 2019 5:45 am
How should I remember after 3 years? Guess loaded the model into Noesis, then dragged and dropped the texture file, but not sure. (Be sure to try it with the same model as I did.)
:( Its not working. Texture files are also NIF, drag and drop is not working

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shakotay2
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Re: Way of the Samurai 4 NIF help

Post by shakotay2 » Thu Apr 25, 2019 7:41 pm

ngovandang wrote:
Thu Apr 25, 2019 7:20 pm
:( Its not working. Texture files are also NIF, drag and drop is not working
what did you expect? It's working with genuine texture files only, afaik.

But there's some texture handling in fmt_gambryo_nif.py by Rich. So you need to dig into it and learn how it works.
(Never cared for textures in nifs.)
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Re: Way of the Samurai 4 NIF help

Post by ngovandang » Mon Apr 29, 2019 10:40 pm

shakotay2 wrote:
Thu Apr 25, 2019 7:41 pm
what did you expect? It's working with genuine texture files only, afaik.

But there's some texture handling in fmt_gambryo_nif.py by Rich. So you need to dig into it and learn how it works.
(Never cared for textures in nifs.)
:eek: No, I am just cant get how to export these textures from NIFs since Noesis cant export them

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