- mesh description file (.mshb)
- geometry file (.geob)
- skeleton file (sklb)
Command line to run it: ToySoldiers <mshb> <geob> [sklb]
If you don't provide a skeleton (or if the model doesn't have it) it will be exported without bones. Also I was lazy and didn't read the full buffers & submeshes descriptions, so the tool only assumes that they all go sequentially, like 0,1,2,3... . So if anything goes wrong, let me know.
Texture noesis plugin by AceWell here: viewtopic.php?p=117125#p117125
They are toy soldiers, but still can move their fingers and bend their spine & feet.




