OMG! thank you! it worked!!Kunzt wrote:Ah yes I forgot to mention between flv and smd, I'm using the model converter by daemon1 meant for Bloodborne, working with DS3 too.
The rules have been updated, read them now: Rules!
[PC] Dark Souls III model import maxscript
-
- ultra-n00b
- Posts: 5
- Joined: Mon Oct 15, 2018 4:11 pm
- Been thanked: 1 time
Re: [PC] Dark Souls III model import maxscript
Re: [PC] Dark Souls III model import maxscript
Hi there, I'm trying to import a model from Sekiro for modding.
Using the last version I found of the script(https://drive.google.com/open?id=1H_6NI ... fiXJz-6zsJ), it imports with some errors in the mesh, but there are no bones since that version was modified by op to not include them.

Using the previous version, it apparently imports the bones ok, but there's an error when importing the meshes. Here's the pastebin file with the listener details: https://pastebin.com/kmFB91T2

Here is the link for the model files: https://drive.google.com/open?id=14YVWF ... UEa5qmYR3r
if the author or anyone could help it would be awesome, I want to modify the skinned meshes in the game.
Using the last version I found of the script(https://drive.google.com/open?id=1H_6NI ... fiXJz-6zsJ), it imports with some errors in the mesh, but there are no bones since that version was modified by op to not include them.

Using the previous version, it apparently imports the bones ok, but there's an error when importing the meshes. Here's the pastebin file with the listener details: https://pastebin.com/kmFB91T2

Here is the link for the model files: https://drive.google.com/open?id=14YVWF ... UEa5qmYR3r
if the author or anyone could help it would be awesome, I want to modify the skinned meshes in the game.
- zaramot
- double-veteran
- Posts: 767
- Joined: Wed Jan 05, 2011 12:41 pm
- Has thanked: 39 times
- Been thanked: 817 times
Re: [PC] Dark Souls III model import maxscript
You're using my script, right? Well, I can edit it, though guys here are saying, that bloodborne tool work fine for DS3 too, so you might want to check it out?
Making model-import scripts, PM
- dropoff
- veteran
- Posts: 140
- Joined: Sun Dec 18, 2016 3:32 am
- Has thanked: 34 times
- Been thanked: 25 times
Re: [PC] Dark Souls III model import maxscript
Use my tool from here https://forum.xentax.com/viewtopic.php? ... &start=270 or daemon tool for bloodborne, but with daemon tool you wont get all uvs correctly.daemius wrote: ↑Sat Apr 06, 2019 12:34 amHi there, I'm trying to import a model from Sekiro for modding.
Using the last version I found of the script(https://drive.google.com/open?id=1H_6NI ... fiXJz-6zsJ), it imports with some errors in the mesh, but there are no bones since that version was modified by op to not include them.
Using the previous version, it apparently imports the bones ok, but there's an error when importing the meshes. Here's the pastebin file with the listener details: https://pastebin.com/kmFB91T2
Here is the link for the model files: https://drive.google.com/open?id=14YVWF ... UEa5qmYR3r
if the author or anyone could help it would be awesome, I want to modify the skinned meshes in the game.
Re: [PC] Dark Souls III model import maxscript
Thanks, with your tools I managed to import the mesh with correct UVS using this SMD importer: https://forum.facepunch.com/fbx/qxgb/3D ... Plugins/1/dropoff wrote: ↑Sat Apr 06, 2019 12:01 pmUse my tool from here https://forum.xentax.com/viewtopic.php? ... &start=270 or daemon tool for bloodborne, but with daemon tool you wont get all uvs correctly.daemius wrote: ↑Sat Apr 06, 2019 12:34 amHi there, I'm trying to import a model from Sekiro for modding.
Using the last version I found of the script(https://drive.google.com/open?id=1H_6NI ... fiXJz-6zsJ), it imports with some errors in the mesh, but there are no bones since that version was modified by op to not include them.
Using the previous version, it apparently imports the bones ok, but there's an error when importing the meshes. Here's the pastebin file with the listener details: https://pastebin.com/kmFB91T2
Here is the link for the model files: https://drive.google.com/open?id=14YVWF ... UEa5qmYR3r
if the author or anyone could help it would be awesome, I want to modify the skinned meshes in the game.
Do you plan to support the skeleton + skin weights import in the future?
Also, is it possible to make the way back from SMD > .flver?
Re: [PC] Dark Souls III model import maxscript
Hi zaramot, thanks for your reply, yes I am using your script.
I've used @dropoff tool and imported the mesh+uvs correctly, but currently there is no skeleton+weight support like your tool has.
Would it be possible for you to make a new version for sekiro, when you have the time?
Re: [PC] Dark Souls III model import maxscript
hey i was wondering if anybody could help me. i'm new to all this and i just wanted to port some Sekiro models and textures for a personal Skyrim mod. i feel like i'm not using Noesis right/haven't installed it correctly or i'm missing code or just not extracting correctly. the models show in Noesis but i get an error warning regardless of whether the files are in .dds or .tpf . I've got the Dark Souls III TPF python plugin so i'm really lost can anybody help?
PS. for the mod i am using an already existing Sekiro mod that changes the armor texture and this is literally the first time I've never commented on a public forum so apologies if this is thread hijacking
PS. for the mod i am using an already existing Sekiro mod that changes the armor texture and this is literally the first time I've never commented on a public forum so apologies if this is thread hijacking
You do not have the required permissions to view the files attached to this post.
- dropoff
- veteran
- Posts: 140
- Joined: Sun Dec 18, 2016 3:32 am
- Has thanked: 34 times
- Been thanked: 25 times
Re: [PC] Dark Souls III model import maxscript
Use yabber for tpf https://www.nexusmods.com/sekiro/mods/42EDXZ23 wrote: ↑Fri May 10, 2019 3:59 pmhey i was wondering if anybody could help me. i'm new to all this and i just wanted to port some Sekiro models and textures for a personal Skyrim mod. i feel like i'm not using Noesis right/haven't installed it correctly or i'm missing code or just not extracting correctly. the models show in Noesis but i get an error warning regardless of whether the files are in .dds or .tpf . I've got the Dark Souls III TPF python plugin so i'm really lost can anybody help?
PS. for the mod i am using an already existing Sekiro mod that changes the armor texture and this is literally the first time I've never commented on a public forum so apologies if this is thread hijacking
Re: [PC] Dark Souls III model import maxscript
hey thanks for getting back to me, I've used yabber before and bellow was the result. any idea as to why?dropoff wrote: ↑Sun May 12, 2019 12:10 amUse yabber for tpf https://www.nexusmods.com/sekiro/mods/42EDXZ23 wrote: ↑Fri May 10, 2019 3:59 pmhey i was wondering if anybody could help me. i'm new to all this and i just wanted to port some Sekiro models and textures for a personal Skyrim mod. i feel like i'm not using Noesis right/haven't installed it correctly or i'm missing code or just not extracting correctly. the models show in Noesis but i get an error warning regardless of whether the files are in .dds or .tpf . I've got the Dark Souls III TPF python plugin so i'm really lost can anybody help?
PS. for the mod i am using an already existing Sekiro mod that changes the armor texture and this is literally the first time I've never commented on a public forum so apologies if this is thread hijacking
You do not have the required permissions to view the files attached to this post.
- dropoff
- veteran
- Posts: 140
- Joined: Sun Dec 18, 2016 3:32 am
- Has thanked: 34 times
- Been thanked: 25 times
Re: [PC] Dark Souls III model import maxscript
Uh, noesis should be able to open them, maybe you have old version.EDXZ23 wrote: ↑Sun May 12, 2019 4:17 amhey thanks for getting back to me, I've used yabber before and bellow was the result. any idea as to why?dropoff wrote: ↑Sun May 12, 2019 12:10 amUse yabber for tpf https://www.nexusmods.com/sekiro/mods/42EDXZ23 wrote: ↑Fri May 10, 2019 3:59 pmhey i was wondering if anybody could help me. i'm new to all this and i just wanted to port some Sekiro models and textures for a personal Skyrim mod. i feel like i'm not using Noesis right/haven't installed it correctly or i'm missing code or just not extracting correctly. the models show in Noesis but i get an error warning regardless of whether the files are in .dds or .tpf . I've got the Dark Souls III TPF python plugin so i'm really lost can anybody help?
PS. for the mod i am using an already existing Sekiro mod that changes the armor texture and this is literally the first time I've never commented on a public forum so apologies if this is thread hijacking
Re: [PC] Dark Souls III model import maxscript
Worked!!! thanks bro!!! didnt realise that i an old version, i cant however get the textures to show on the modeldropoff wrote: ↑Sun May 12, 2019 12:18 pmUh, noesis should be able to open them, maybe you have old version.EDXZ23 wrote: ↑Sun May 12, 2019 4:17 amhey thanks for getting back to me, I've used yabber before and bellow was the result. any idea as to why?dropoff wrote: ↑Sun May 12, 2019 12:10 am
Use yabber for tpf https://www.nexusmods.com/sekiro/mods/42
-
- n00b
- Posts: 10
- Joined: Tue Nov 24, 2015 4:56 pm
Re: [PC] Dark Souls III model import maxscript
Hello, I was wondering if anyone has been able to get the Firelink armor set? I would like to cosplay this armor, and this would be an awesome starting point.
- TokiChan
- mega-veteran
- Posts: 183
- Joined: Wed May 18, 2016 7:38 pm
- Location: Russia
- Has thanked: 39 times
- Been thanked: 17 times
Re: [PC] Dark Souls III model import maxscript
Hey ya!
Can someone give me a cool tutorial how to make retexture mod for DS3 dragonoid? I made new textures, but can't find the ways how to make it work.
(Or may be add dragonoid as playable character in Sekiro? Hahaha)
Can someone give me a cool tutorial how to make retexture mod for DS3 dragonoid? I made new textures, but can't find the ways how to make it work.
(Or may be add dragonoid as playable character in Sekiro? Hahaha)
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Extracted, converted, rigged models

Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons