Offtopic: Into Commodore 64 (6502) coding, pixeling or music?
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Weird .SKI file
Weird .SKI file
Hi,
I've found a challenging .SKI file today that I can't seem to find a way to import to either 3Dsmax or Blender (or any other program).
I know you guys are the best with challenges like this, so here we go:
- Tried Zaramot's importer, but got "-- unable to convert: undefined to type: Integer" (link toZaramot's viewtopic.php?f=16&t=11539)
- Tried some importing scripts for blender, but failed as well
Thanks for you time guys!
Cheers!!
I've found a challenging .SKI file today that I can't seem to find a way to import to either 3Dsmax or Blender (or any other program).
I know you guys are the best with challenges like this, so here we go:
- Tried Zaramot's importer, but got "-- unable to convert: undefined to type: Integer" (link toZaramot's viewtopic.php?f=16&t=11539)
- Tried some importing scripts for blender, but failed as well
Thanks for you time guys!
Cheers!!
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Last edited by Humble on Wed Dec 30, 2015 12:54 pm, edited 1 time in total.
- Acewell
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Re: Weird .SKI file ... a challenge for the best
first submesh is part of a head and the UVs looked flipped on Y

h2o file


h2o file
Code: Select all
0x97E2 3384
Vb1
48 40
0x4E2 784
020000
0x0 255

- killercracker
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Re: Weird .SKI file ... a challenge for the best
I'm nowhere near the best, but I was able to whip this up.
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Re: Weird .SKI file ... a challenge for the best
Killercracker don't be so humble (let the humbleness to me
), you are better than 99% of world population on scripts.
AceWell and killercracker, thank you a lot for your help guys.
Cheers

AceWell and killercracker, thank you a lot for your help guys.
Cheers

- CriticalError
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