Join also our Discord channel! Click here.

F.E.A.R Online models (+attach file, can't open .mdl&.tex)

Post questions about game models here, or help out others!
Portugalotaku
veteran
Posts: 156
Joined: Fri Oct 02, 2015 3:35 pm
Has thanked: 6 times
Been thanked: 4 times

Re: F.E.A.R Online models (+attach file, can't open .mdl&.te

Post by Portugalotaku » Tue Mar 22, 2016 12:34 am

Okay, ninjaripper extraction is going well, but there is something I am missing.
The original assault rifle model, with a front post sight and the pistol with a laser sight, both of which were cut from the full game but still exist in the game files.
http://vignette2.wikia.nocookie.net/fea ... 1223225116
As seen on this picture.
Since the models have been renamed however, finding them might be a problem.
I will continue going through the game files and searching, if someone can help me get this model, that would be great.

Portugalotaku
veteran
Posts: 156
Joined: Fri Oct 02, 2015 3:35 pm
Has thanked: 6 times
Been thanked: 4 times

Re: F.E.A.R Online models (+attach file, can't open .mdl&.te

Post by Portugalotaku » Sun Mar 27, 2016 4:04 pm

Having a problem with this (supposed) character mesh: It refuses to open giving an integer error.
http://www.mediafire.com/download/h1715 ... light.mesh
Every file in the same folder that I did manage to open was a character model so this one should be too.
If someone can open this it would be quite helpful, although I understand if no one wishes to do it.

Portugalotaku
veteran
Posts: 156
Joined: Fri Oct 02, 2015 3:35 pm
Has thanked: 6 times
Been thanked: 4 times

Re: F.E.A.R Online models (+attach file, can't open .mdl&.te

Post by Portugalotaku » Sat Apr 02, 2016 11:30 am


Portugalotaku
veteran
Posts: 156
Joined: Fri Oct 02, 2015 3:35 pm
Has thanked: 6 times
Been thanked: 4 times

Re: F.E.A.R Online models (+attach file, can't open .mdl&.te

Post by Portugalotaku » Mon Apr 18, 2016 6:14 pm

Just wanted to ask if there was any progress. If it is necessary, I can provide another sample.

User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 3143
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 843 times
Been thanked: 1711 times

Re: F.E.A.R Online models (+attach file, can't open .mdl&.te

Post by shakotay2 » Tue Apr 19, 2016 9:30 am

doesn't look like a matter of more samples, it's more a matter of lost interest, I guess :D

anyway, here's my tries, the lod0(?) model on the right side is spoiled - you're on your own to fix it using the H2O file as a base:
grunt.jpg
H2O, lod0:

0x73518 3246
Vb1
64 99
0x2A508 2218
020000
0x0 255
You do not have the required permissions to view the files attached to this post.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

User avatar
zaramot
double-veteran
double-veteran
Posts: 764
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 801 times

Re: F.E.A.R Online models (+attach file, can't open .mdl&.te

Post by zaramot » Tue Apr 19, 2016 11:05 am

Yes, I lost interest in this one. Well, to say true it was my mistake, this thread was originally about FEAR online models, so I shouldn't try to merge support for fear 2 and fear online in one script, when someone asked me about this. This's not the case, fixing something for fear 2 I'll brake something in fear online and vice versa. If you want this "grunt" model really bad you can use this script, maybe it will even work with some other F2 models. Aslo, mp_atc_light.mesh file which you attached in previous post is animation file, so I edited script to make it skip none model files, just nothing will happen on import xD
You do not have the required permissions to view the files attached to this post.
Making model-import scripts, PM

Portugalotaku
veteran
Posts: 156
Joined: Fri Oct 02, 2015 3:35 pm
Has thanked: 6 times
Been thanked: 4 times

Re: F.E.A.R Online models (+attach file, can't open .mdl&.te

Post by Portugalotaku » Tue Apr 19, 2016 3:04 pm

Thanks guys, problem is that the arch extractor messed up the files and gave everything wrong names so I do not even know if they files I am uploading are the right ones, which is quite aggravating.

Akramma
ultra-n00b
Posts: 3
Joined: Sun Nov 11, 2018 8:43 pm
Has thanked: 1 time

Re: F.E.A.R Online models (+attach file, can't open .mdl&.tex)

Post by Akramma » Thu Apr 30, 2020 9:19 am

Hello, I just wanted to know how can I open a .tex file exactly, Idk how to delete the 12 bytes you meant in the first page :c

Also I found the Beta Delta Force model from Project Origin E3 but I cant do anything on it, the highpoly is messed up and only the low poly shows.

https://drive.google.com/open?id=1L2IzZ ... 9zP9xRt8im

User avatar
Acewell
VIP member
VIP member
Posts: 1312
Joined: Wed Nov 05, 2008 12:16 pm
Has thanked: 2644 times
Been thanked: 811 times

Re: F.E.A.R Online models (+attach file, can't open .mdl&.tex)

Post by Acewell » Tue May 19, 2020 3:15 am

Akramma wrote:
Thu Apr 30, 2020 9:19 am
Hello, I just wanted to know how can I open a .tex file exactly, Idk how to delete the 12 bytes you meant in the first page :c
here is Noesis python script to open those tex files without having to delete bytes. :D
tex_FEAROnline_tex.zip
You do not have the required permissions to view the files attached to this post.

Akramma
ultra-n00b
Posts: 3
Joined: Sun Nov 11, 2018 8:43 pm
Has thanked: 1 time

Re: F.E.A.R Online models (+attach file, can't open .mdl&.tex)

Post by Akramma » Sat Aug 01, 2020 10:55 am

hello again, I was wondering if there is any way to import this to 3ds max, I tried with the script but there is only bad polygons :c

https://drive.google.com/file/d/18JxE8Z ... sp=sharing

Post Reply