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3d model question

Posted: Wed Oct 14, 2015 2:06 am
by theclub654
why is it that pc games have importers and exporters for 3d models but console games dont

Re: 3d model question

Posted: Wed Oct 14, 2015 1:16 pm
by shakotay2
that's not correct: Noesis for example can import Playstation All Stars *.cskn models iirc.

The problem is that it's harder to create tools for console games than for pc games.
You can't simply run your own exe file on consoles.

For them you're often forced to use workarounds for analysing like emulators
or analysing eeMemory.bin from a pcsx2 save state for example.

Just google and read. :)

Re: 3d model question

Posted: Thu Oct 15, 2015 7:53 pm
by LarsMasters
Also. There's no news on porting Marvel Ultimate Alliance 360 Gold Edition only IGB models (from actors, models, ui folders) & converting its sound files

Re: 3d model question

Posted: Thu Oct 29, 2015 10:33 pm
by Joeakuaku
LarsMasters wrote:Also. There's no news on porting Marvel Ultimate Alliance 360 Gold Edition only IGB models (from actors, models, ui folders) & converting its sound files
Would you mind sharing how to port these IGB files? I want to get some models off of the cat in the hat game over to 3ds max or maya.