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[REQ]Heroes & Generals (.bin & .crn)

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lolwatt
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[REQ]Heroes & Generals (.bin & .crn)

Post by lolwatt » Sun Mar 29, 2015 1:57 am

Hi,

This is a somewhat new F2P game, with several meshes from the World War II, I think it's very valuable and someone might be interested as well.

I have upload a nice amount of content from the game and you can download it here;

https://www.dropbox.com/s/4qw3zejgise1b ... d.rar?dl=0

Or if you wish to get the game, it's on Steam for free: http://store.steampowered.com/app/227940/

I would greatly appreciate if anyone have a look.

Thanks.

Gazyi
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Re: [REQ]Heroes & Generals (.bin & .crn)

Post by Gazyi » Sat Dec 12, 2015 3:20 pm

http://code.google.com/p/crunch/

This works good with textures, but meshes are binary, don't know how to work with them.

medwed
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Re: [REQ]Heroes & Generals (.bin & .crn)

Post by medwed » Mon Dec 14, 2015 12:12 am

I dumped the RAM while I was playing the game, then I analize the dumped file comparing with the file created for IntelGPA, specifically the erg in hex view, then I extract mesh by mesh with hex2obj. is a very slow process. http://luxox18.deviantart.com/art/Heroe ... -515334377 Image

zzw760
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Re: [REQ]Heroes & Generals (.bin & .crn)

Post by zzw760 » Wed Feb 22, 2017 1:56 am

lolwatt wrote:Hi,

This is a somewhat new F2P game, with several meshes from the World War II, I think it's very valuable and someone might be interested as well.

I have upload a nice amount of content from the game and you can download it here;

https://www.dropbox.com/s/4qw3zejgise1b ... d.rar?dl=0

Or if you wish to get the game, it's on Steam for free: http://store.steampowered.com/app/227940/

I would greatly appreciate if anyone have a look.

Thanks.
hi,just just .Is there a video?

zzw760
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Joined: Wed Feb 22, 2017 1:49 am

Re: [REQ]Heroes & Generals (.bin & .crn)

Post by zzw760 » Tue Feb 28, 2017 3:37 am

medwed wrote:I dumped the RAM while I was playing the game, then I analize the dumped file comparing with the file created for IntelGPA, specifically the erg in hex view, then I extract mesh by mesh with hex2obj. is a very slow process. http://luxox18.deviantart.com/art/Heroe ... -515334377 Image
hi,,how dumped the RAM& how comparing with the file created for IntelGPA?

medwed
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Re: [REQ]Heroes & Generals (.bin & .crn)

Post by medwed » Tue Feb 28, 2017 10:21 pm


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