[Wii U] Monster Hunter 3 Ultimate maxscript
Re: [Wii U] Monster Hunter 3 Ultimate maxscript
Yo, I'm having issues with extracting the models from the arc files. I'm getting files like em062_BM.241F5DEB instead of texture and model files. I'm using the arc tool that zaramot posted.
Re: [Wii U] Monster Hunter 3 Ultimate maxscript
could anyone get me the Poogie model please? i need it for my Skyrim mod ^^
Thx
~Willy4x4 & Mitsarugi
Thx
~Willy4x4 & Mitsarugi
- woliyanwei
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Re: [Wii U] Monster Hunter 3 Ultimate maxscript
hi, I'm sorry, I'm new here, I want to know if is it possible to convert a edited model back to .mod. thanks
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theonewhosnothere
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Re: [Wii U] Monster Hunter 3 Ultimate maxscript
anyone able to extract tenumbra d and its model/texture? i would but i have no idea how any of this works...
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moonpaladin
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Re: [Wii U] Monster Hunter 3 Ultimate maxscript
Hello! anyone can please reupload the arctool for extract the .arc files? and also the noesis script for the textures! please! 
Here is one example of the .arc file: https://www.mediafire.com/file/hc2wnz8g ... 0.arc/file
Thanks!
Here is one example of the .arc file: https://www.mediafire.com/file/hc2wnz8g ... 0.arc/file
Thanks!
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moonpaladin
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Re: [Wii U] Monster Hunter 3 Ultimate maxscript
I found this https://github.com/mhvuze/MH3UHDtex for textures, I just compiled it but get this error :/ with this example.
https://www.mediafire.com/file/mf8gy4y2 ... M.tex/file
https://www.mediafire.com/file/mf8gy4y2 ... M.tex/file
You do not have the required permissions to view the files attached to this post.
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moonpaladin
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Darkhowlings
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Re: [Wii U] Monster Hunter 3 Ultimate maxscript
Got the data a year ago and now that I have giving a try it is very broken.
For instant here it says about use the .arc tool, but they didn't add the requirement data for let the tool recognize the game.
I try with BMS I got from other page, but it didn't extract the .mod data, which is the model, only the texture.
For instant here it says about use the .arc tool, but they didn't add the requirement data for let the tool recognize the game.
I try with BMS I got from other page, but it didn't extract the .mod data, which is the model, only the texture.
