[Wii U] Monster Hunter 3 Ultimate maxscript

Post questions about game models here, or help out others!
User avatar
stiffy360
n00b
Posts: 17
Joined: Sat Oct 11, 2014 4:17 am
Has thanked: 3 times
Been thanked: 1 time

Re: [Wii U] Monster Hunter 3 Ultimate maxscript

Post by stiffy360 » Fri Mar 27, 2015 10:09 pm

Yo, I'm having issues with extracting the models from the arc files. I'm getting files like em062_BM.241F5DEB instead of texture and model files. I'm using the arc tool that zaramot posted.

Mitsarugi
ultra-n00b
Posts: 1
Joined: Sat Jul 25, 2015 3:18 pm

Re: [Wii U] Monster Hunter 3 Ultimate maxscript

Post by Mitsarugi » Sat Jul 25, 2015 3:20 pm

could anyone get me the Poogie model please? i need it for my Skyrim mod ^^
Thx

~Willy4x4 & Mitsarugi

User avatar
woliyanwei
ultra-n00b
Posts: 5
Joined: Wed Dec 17, 2014 10:36 am

Re: [Wii U] Monster Hunter 3 Ultimate maxscript

Post by woliyanwei » Tue Aug 04, 2015 2:07 am

:D This is awesome!!! great work!

ctPAChE
ultra-n00b
Posts: 1
Joined: Wed Nov 23, 2016 5:14 pm

Re: [Wii U] Monster Hunter 3 Ultimate maxscript

Post by ctPAChE » Wed Nov 23, 2016 5:16 pm

hi, I'm sorry, I'm new here, I want to know if is it possible to convert a edited model back to .mod. thanks

theonewhosnothere
ultra-n00b
Posts: 1
Joined: Wed Dec 07, 2016 10:04 pm

Re: [Wii U] Monster Hunter 3 Ultimate maxscript

Post by theonewhosnothere » Wed Dec 07, 2016 10:08 pm

anyone able to extract tenumbra d and its model/texture? i would but i have no idea how any of this works...

felykiosa
ultra-n00b
Posts: 1
Joined: Mon Dec 31, 2018 11:54 am
Has thanked: 1 time

Re: [Wii U] Monster Hunter 3 Ultimate maxscript

Post by felykiosa » Mon Dec 31, 2018 3:35 pm

Hi with which .bat I must use the arctool program for extract .arc file of mh3U?

sfc123
n00b
Posts: 14
Joined: Sun Nov 09, 2014 7:25 pm
Has thanked: 1 time

Re: [Wii U] Monster Hunter 3 Ultimate maxscript

Post by sfc123 » Mon Jan 07, 2019 2:36 pm

well done~~;

Post Reply