Sure, nplolwatt wrote:Shit, I deleted RYSE the other day!joqqy wrote:I don't have a tutorial, but I have written a script for my specific needs, to import chr, cgf, cgfm etc..., specifically for Ryse, but I plan to expand it to all games and assets.amwpagon wrote:I want to learn how to write code to rip chr , cgf cgfm file.
Everyone have tutorial ?
You can test it out, and try looking at the code if you want to.
Use it on your own risk, full with bugs most certainly.
I have only tested the script in 3DS Max 2017
See a movie here on how to use it https://youtu.be/GZ9KhEezDMo
But this is exciting, I must re-download to test this one.
Does it work with static as well or just skeleton for now?
Thank you a lot.
It works with static as well.
Use the "LOAD CryFile" button to load static assets.