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How To Ripped Model [Ryse : Son of Rome] Game on Steam PC?

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rhadamants
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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by rhadamants » Sat Oct 18, 2014 5:56 pm

Is it possible to copy a dubbing version of Xbox one and insert the Pc version of the game? Only the dubbing, why have a dubbing in the game that was not available in my country

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by amwpagon » Sun Oct 26, 2014 1:43 pm

*Delete*

I'm so sorry :,(
Last edited by amwpagon on Tue Oct 28, 2014 8:19 am, edited 1 time in total.

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by amwpagon » Sun Oct 26, 2014 1:45 pm

I want to learn how to write code to rip chr , cgf cgfm file.

Everyone have tutorial ?

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by mambox » Sun Oct 26, 2014 5:11 pm

amwpagon wrote:
rhadamants wrote:Is it possible to copy a dubbing version of Xbox one and insert the Pc version of the game? Only the dubbing, why have a dubbing in the game that was not available in my country
you can download torrent ?

http://www.torrent-oyun.com/index.php?topic=301049.0

http://www.gamestorrents.com/pc-game-ry ... 12062.html

Not sure that you can post that here 8)

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by Gh0stBlade » Sun Oct 26, 2014 8:37 pm

Please do not point users how to pirate games. It is not legal and most importantly against the rules.

Remove them.
Click the thanks button if I helped!

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by Kamloops » Mon Oct 27, 2014 11:29 am

Hey guys,
Am I the only one having problems to export models from Noesis ?
When I try to export some trees (yeah, I love trees), no file is created. (I tried with obj, fbx ect..)

Maybe it's not possible for some object ? Or I do something wrong ?

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by amwpagon » Tue Oct 28, 2014 8:23 am

[Gh0stBlade] [mambox]

i'm sorry . i delete it. :blue:

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by shakotay2 » Tue Oct 28, 2014 8:46 am

amwpagon wrote:I want to learn how to write code to rip chr , cgf cgfm file.

Everyone have tutorial ?
writing tutorials is a tedious task.

You might use hex2obj (view link in my sig) to get an insight into the model format:
ro_gatehouse_arch_wall_a-cgfm.jpg
Then it's not too hard to write some lines to import the model into Noesis or 3dsmax
if you have some knowledge in Noesis python or 3dsmax script.
Kamloops wrote:Hey guys,
Am I the only one having problems to export models from Noesis ?
When I try to export some trees (yeah, I love trees), no file is created. (I tried with obj, fbx ect..)

Maybe it's not possible for some object ? Or I do something wrong ?
If you sent me a tree I could have a look at.
(model sample only, not a whole tree. :D )
You do not have the required permissions to view the files attached to this post.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by Kamloops » Tue Oct 28, 2014 3:10 pm

Here is an olive tree : https://mega.co.nz/#!1dVSzYDA!2hKQkvCGo ... bRfDAN8G0w

Thank you guy !

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by shakotay2 » Tue Oct 28, 2014 3:57 pm

Noesis obj export works like a charm, here you go:
http://www.uploadmb.com/dw.php?id=1414508182

(plugin cryengine_cgf.dll is as of Febr. 2011)
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

Kamloops
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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by Kamloops » Tue Oct 28, 2014 4:20 pm

Oh okay, I tried to export the .cfg and not the .cfgm (after rename in .cfg)..
Thank you !

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by mattiarib » Thu Nov 06, 2014 2:32 pm

one can also extract the textures from the .pak "texture " ?? why are thousands of files that can not be opened

thanksss

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by JohnHudeski » Thu Oct 01, 2015 8:08 am

I don't think CGFV Extractor to extract works on all Ryse pak files
I tried it on the scripts. No joy

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by joqqy » Thu Jun 16, 2016 2:07 pm

amwpagon wrote:I want to learn how to write code to rip chr , cgf cgfm file.

Everyone have tutorial ?
I don't have a tutorial, but I have written a script for my specific needs, to import chr, cgf, cgfm etc..., specifically for Ryse, but I plan to expand it to all games and assets.
You can test it out, and try looking at the code if you want to.
Use it on your own risk, full with bugs most certainly.

I have only tested the script in 3DS Max 2017
See a movie here on how to use it https://youtu.be/GZ9KhEezDMo
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Last edited by joqqy on Fri Jul 01, 2016 9:13 am, edited 44 times in total.

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Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Post by lolwatt » Fri Jun 17, 2016 7:40 pm

joqqy wrote:
amwpagon wrote:I want to learn how to write code to rip chr , cgf cgfm file.

Everyone have tutorial ?
I don't have a tutorial, but I have written a script for my specific needs, to import chr, cgf, cgfm etc..., specifically for Ryse, but I plan to expand it to all games and assets.
You can test it out, and try looking at the code if you want to.
Use it on your own risk, full with bugs most certainly.

I have only tested the script in 3DS Max 2017
See a movie here on how to use it https://youtu.be/GZ9KhEezDMo
Shit, I deleted RYSE the other day! :(
But this is exciting, I must re-download to test this one.
Does it work with static as well or just skeleton for now?
Thank you a lot.

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