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Telltale Games "Almost-All-In-One" Model Importer

Post questions about game models here, or help out others!
meganmi
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by meganmi » Fri Sep 13, 2019 7:55 am

Escope12 wrote:
Thu Sep 12, 2019 5:41 pm
Thanks but how do I use this?

Code: Select all

ttarchext.exe -k 96CA999F8DDA9A87D7CDD9BB93D1BEC0D79171DC9ED98DD0D18CD8C3A0B0C695C39C93BBCCCCA7D3B9D9D9D08E93BEDAAED18D77D5D3A3 0 "input .ttarch2" "output folder"

inter9429
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by inter9429 » Thu Sep 26, 2019 11:18 pm

I have already translated all the games in the previous versions.
How can I make translations for the final season work?

RandomTBush
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by RandomTBush » Fri Dec 13, 2019 4:16 pm

So The Wolf Among Us 2 was just re-announced last night. Man, the ride never ends, does it?

...That being said, I'm still alive! I would've had the update for my script fixing the MCSM2 / TWD Definitive models by now, but the past few months for me have been kinda disastrous. Hopefully I'll have it ready before the year's over!

(EDIT: ...and probably yet another Batman update by the sounds of it.)

dixen18
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by dixen18 » Wed Dec 18, 2019 6:05 am

Key for Batman The Telltale Series Shadows Edition, please

ThePlayaJam765
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by ThePlayaJam765 » Fri Dec 20, 2019 2:03 pm

RandomTBush wrote:
Fri Dec 13, 2019 4:16 pm
So The Wolf Among Us 2 was just re-announced last night. Man, the ride never ends, does it?

...That being said, I'm still alive! I would've had the update for my script fixing the MCSM2 / TWD Definitive models by now, but the past few months for me have been kinda disastrous. Hopefully I'll have it ready before the year's over!

(EDIT: ...and probably yet another Batman update by the sounds of it.)
Glad to hear it.

(BTW, I'm using the older version of the script, the one without automatic material importing as a workaround for now until you can fix the current script on that issue.)

thongTk
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by thongTk » Sat Apr 04, 2020 12:20 pm

Is the script for the definitive edition still being worked on?

RandomTBush
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by RandomTBush » Sat Apr 04, 2020 7:09 pm

thongTk wrote:
Sat Apr 04, 2020 12:20 pm
Is the script for the definitive edition still being worked on?
Yeah, I still have plans to work on that.

Bleech
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Bleech » Fri Apr 17, 2020 4:17 pm

@RandomTBush Just to let you know, on your QuickBMS script to extract dds files from d3dtx files from MCSM S2 and some others, at the top of the file you said there was a problem with it and it didnt load and I tried and yeah it didnt. But I went through your quick BMS code and made some changed and put it into java (Im loading mesh and textures into minecraft which is in java), but for some reason it imports and works in java so If you want me to send you the java code maybe you could see the difference and fix it (the problem was importing atlas and gobo).

Also could you please tell me how you find out all of the hash offsets in the mesh files? Like how did you find out the format and the process you did to do that

junminlee2004
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by junminlee2004 » Thu May 07, 2020 8:11 pm

I just want to ask a quick question, how do you import both the textures and the texture details into the models? I can currently only import textures.

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