Telltale Games "Almost-All-In-One" Model Importer

Post questions about game models here, or help out others!
RandomTBush
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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by RandomTBush » Sat Dec 22, 2018 10:15 am

Escope12 wrote:Should the script be called Telltale Games “All-In-One” Model Importer now since Telltale Games has completely shut down?
Not until I can get those pesky "Version 1" games figured out.

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Maximmum » Sat Dec 22, 2018 10:54 am

Escope12 wrote:Should the script be called Telltale Games “All-In-One” Model Importer now since Telltale Games has completely shut down?
Well the games these tool are being used to extract items from were made by Telltale, so even if their studio shut down why shouldn't the tool be named after them?

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Tydeus » Sat Dec 22, 2018 8:43 pm

Maximmum wrote:
Escope12 wrote:Should the script be called Telltale Games “All-In-One” Model Importer now since Telltale Games has completely shut down?
Well the games these tool are being used to extract items from were made by Telltale, so even if their studio shut down why shouldn't the tool be named after them?
I was always under the impression that "Almost" referred to the games in the "will not work" list, rather than any naming constraints or because there's more games coming out. Plus I remember some other stuff he wanted adding like the scene importer.

I think there's a chance Skybound might make more games since their gaming studio is only just starting out too, I'd prefer them to go back to the Walking Dead season 1/2 style of things, also make a Doctor Who and Supernatural game :D

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Escope12 » Sat Dec 22, 2018 11:35 pm

Tydeus wrote:
Maximmum wrote:
Escope12 wrote:Should the script be called Telltale Games “All-In-One” Model Importer now since Telltale Games has completely shut down?
Well the games these tool are being used to extract items from were made by Telltale, so even if their studio shut down why shouldn't the tool be named after them?
I was always under the impression that "Almost" referred to the games in the "will not work" list, rather than any naming constraints or because there's more games coming out. Plus I remember some other stuff he wanted adding like the scene importer.

I think there's a chance Skybound might make more games since their gaming studio is only just starting out too, I'd prefer them to go back to the Walking Dead season 1/2 style of things, also make a Doctor Who and Supernatural game :D
I would love to see Skybound Games go back to the Season 1/2 Style of Telltale’s The Walking Dead for future games.

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Maximmum » Wed Jan 16, 2019 1:42 pm

Don't wanna be annoying, and i really thank you for doing this RandomTBrush, but i can't wait to export that S4 Lee flashback model! =D

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Smolgreen » Wed Jan 16, 2019 9:35 pm

Maximmum wrote:Don't wanna be annoying, and i really thank you for doing this RandomTBrush, but i can't wait to export that S4 Lee flashback model! =D
Yeah, the final season assets look pretty good!
looking forward to tools being out

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Tydeus » Sun Jan 20, 2019 11:37 pm

Smolgreen wrote:
Maximmum wrote:Don't wanna be annoying, and i really thank you for doing this RandomTBrush, but i can't wait to export that S4 Lee flashback model! =D
Yeah, the final season assets look pretty good!
looking forward to tools being out
I'm still actually 50/50 myself on this whole look. Lee looks awesome, but given that this is the only season that uses this art style, it means you cant exactly use him with that much stuff. Either they should remake TWD1-3 in the same engine, or remake 3 and 4 in the 1-2 engine. They might! who knows, it's skybound after all.

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Maximmum » Tue Jan 22, 2019 5:55 pm

Well honestly in my opinion S4 have best Telltale's Art style and graphics ever!

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Escope12 » Thu Jan 24, 2019 5:26 am

I thought there was an update about the 3ds Max Script a second ago but I guess not. I'll have to wait longer.

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Escope12 » Sat Jan 26, 2019 8:32 pm

I didn't noticed this until now but is this normal or is this a rigging error on all Walking Dead Models?

Image

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Maximmum » Fri Feb 01, 2019 8:25 am

Escope12 wrote:I didn't noticed this until now but is this normal or is this a rigging error on all Walking Dead Models?

Image
Oh wow, i never had such problem though

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Escope12 » Sun Feb 03, 2019 4:30 am

Maximmum wrote:
Escope12 wrote:I didn't noticed this until now but is this normal or is this a rigging error on all Walking Dead Models?

Image
Oh wow, i never had such problem though
This happens when you rotate both spine1 & pelvis bone to 180.

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by Tydeus » Sun Feb 03, 2019 7:29 pm

Escope12 wrote:
Maximmum wrote:
Escope12 wrote:I didn't noticed this until now but is this normal or is this a rigging error on all Walking Dead Models?
Oh wow, i never had such problem though
This happens when you rotate both spine1 & pelvis bone to 180.
In what scenario would you rotate those bones 180 degrees though? :lol:

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by NormalMap » Sun Feb 10, 2019 7:42 pm

Guys, is there any way to import .d3dmesh from The Walking Dead: The Final Season now?

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Re: Telltale Games "Almost-All-In-One" Model Importer

Post by meganmi » Mon Feb 11, 2019 8:32 am

NormalMap wrote:Guys, is there any way to import .d3dmesh from The Walking Dead: The Final Season now?
No.

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