- Added a whole bunch of bone and texture hashes from Sam & Max: Beyond Time and Space Remastered.
- (Yes, I know I should've done this ages ago.)

What games will this work with? [PC, unless stated otherwise]:
- Back to the Future: The Game (30th Anniversary Edition) [PS4]
- Batman: The Telltale Series (Season 1) [PC / PS4]
- Batman: The Enemy Within (Season 2) [PC / PS4]
- Bone: Out from Boneville
- Bone: The Great Cow Race
- CSI: 3 Dimensions of Murder
- CSI: Hard Evidence
- Game of Thrones [PC / PS4]
- Jurassic Park: The Game
- Law & Order: Legacies
- Marvel's Guardians of the Galaxy
- Minecraft: Story Mode (Season 1) [PC / PS4]
- Poker Night 2
- Sam & Max Season 1
- Sam & Max Season 2
- Sam & Max Save the World (Season 1) Remastered
- Sam & Max Beyond Time and Space (Season 2) Remastered
- Strong Bad's Cool Game for Attractive People
- Tales from the Borderlands [PC / PS4]
- Telltale Texas Hold'em
- Wallace & Gromit's Grand Adventures, Episodes 1-3
- The Walking Dead Season 1 [PC / PS4]
- The Walking Dead Season 2 [PC / PS4]
- The Walking Dead: A New Frontier (Season 3) [PC / PS4]
- The Walking Dead: Michonne
- The Walking Dead: The Final Season (Season 4)
- The Walking Dead Collection [PS4]
- The Walking Dead: The Telltale Definitive Series
- The Wolf Among Us [PC / PS4]
- Back to the Future: The Game [PC]
- CSI: Deadly Intent
- CSI: Fatal Conspiracy
- Marvel's Guardians of the Galaxy [PS4]
- Poker Night at the Inventory
- Sam & Max Season 3
- Tales of Monkey Island
- Wallace & Gromit's Grand Adventures, Episode 4
- Pretty much any non-PC/PS4 versions of the above
Decryption key for Sam & Max: Save the World Remastered:
Code: Select all
ttarchext -k 92CA9A8185E46473A2BFD6D17FC6CB88995A80D8AAC297E796519FA89AD9AE95D776627FB4C4A6B9D6ECA99C6785B3DC92C49E64A0A292
Code: Select all
ttarchext -k 92CA9A8185E46573A2BFD6D17FC6CB89995A80D8AAC297E797519FA89AD9AE95D777627FB4C4A6B9D6ECAA9C6785B3DC92C49E65A0A292
- You'll need both the *.D3DMesh and *.SKL files, which should be in the same folder. The latter should be in the "data" TTARCHs.
- Any bones or texture names that are unknown will be named after the first half of their hash. If their proper names are discovered, they will be added in a future update.
- Use the QuickBMS scripts supplied to convert the D3DTX files to DDS, if necessary.
Download D3DTX to DDS QuickBMS Scripts
Tip for converting PS4 D3DTX textures
Please let me know if there are problems importing any of the models using this script, and I'll do what I can to fix it!