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Re: Watch Dogs XBG models

Posted: Wed Dec 14, 2016 11:16 pm
by Wobble
[out]

Re: Watch Dogs XBG models

Posted: Wed Dec 14, 2016 11:27 pm
by Lord Vaako
there are no such strings in filelist.txt yet :(
searching all files atm, it will take some time :-D

no luck, all I could find is this file.

Re: Watch Dogs XBG models

Posted: Thu Dec 15, 2016 5:37 am
by Wobble
[out]

Re: Watch Dogs XBG models

Posted: Thu Dec 15, 2016 11:03 am
by Lord Vaako
I'm 3D modelling noob so I can say something stupid :-) but maybe minimap doesn't use textures, just "simple colors"?
I don't have an access to the game yet, so i don't know how the minimap looks like :(

Re: Watch Dogs XBG models

Posted: Thu Dec 15, 2016 7:12 pm
by Wobble
[out]

Re: Watch Dogs XBG models

Posted: Thu Dec 15, 2016 9:26 pm
by Lord Vaako
http://wccftech.com/watch-dogs-2-full-s ... -revealed/ - that's all I know about map so far :-)

do you need more files/models/etc for your research?

can you share your converting script? :-)

Re: Watch Dogs XBG models

Posted: Thu Dec 15, 2016 10:23 pm
by Wobble
[out]

Re: Watch Dogs XBG models

Posted: Fri Dec 16, 2016 12:17 am
by Lord Vaako
:-)

btw, what is UU3D? Ultimate Unwrap 3D?

Re: Watch Dogs XBG models

Posted: Fri Dec 16, 2016 4:21 am
by Wobble
[out]

Re: Watch Dogs XBG models

Posted: Fri Dec 16, 2016 5:35 am
by Wobble
[out]

Re: Watch Dogs XBG models

Posted: Sat Dec 17, 2016 2:52 pm
by Lord Vaako
BTW, do you have all XBG files extracted? Because I can write a small program that will scan all XBG files and dump some statistics to a text file. You can use that to pick out XBG files with interesting features.
nope, but I can do it tomorrow :-)

Re: Watch Dogs XBG models

Posted: Sat Dec 17, 2016 10:06 pm
by Wobble
[out]

Re: Watch Dogs XBG models

Posted: Sun Dec 18, 2016 2:12 pm
by Lord Vaako
bah, uu3d third party plugins download is not working :(

here are some results for you:

Re: Watch Dogs XBG models

Posted: Sun Dec 18, 2016 6:53 pm
by Wobble
[out]

Re: Watch Dogs XBG models

Posted: Sun Dec 18, 2016 7:27 pm
by Wobble
[out]