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Princess and the frog model help

Post questions about game models here, or help out others!
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evamay222
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Princess and the frog model help

Post by evamay222 » Wed Apr 30, 2014 6:36 am

Could anyone help me extract the models from this game please?
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shakotay2
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Re: Princess and the frog model help

Post by shakotay2 » Wed Apr 30, 2014 9:25 am

using hex2obj (view link in my sig):
king_mal.JPG
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

evamay222
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Re: Princess and the frog model help

Post by evamay222 » Wed Apr 30, 2014 5:59 pm

Thank you.Two things,first can i use the same settings for every model in the game? And two, the face is missing.

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shakotay2
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Re: Princess and the frog model help

Post by shakotay2 » Sat May 24, 2014 9:10 am

evamay222 wrote:Thank you.Two things,first can i use the same settings for every model in the game?
For few games the startaddress for vertices is the same but in general it is different. Vertices count and the two params for go1 are variable.
(There's a tutorial button ("tut") in hex2obj.)
And two, the face is missing.
weird. I perform a quick check of models only. Don't have the time to do the time consuming part, sry.

edit: about 100 triangles are wrong. To correct this I used a modified TriStrips algo:
king_maldonia_triAlt.zip

edit: the movie.res you uploaded contains shockwave files. I downloaded 1.3 MB only
but I guess there are no model's faces (vertices), just pics and gui resources.
Here's a swf-pic for example:
0x8B00.JPG
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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