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Dawngate bmdl noesis script

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chrrox
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Dawngate bmdl noesis script

Post by chrrox » Sun Mar 23, 2014 1:17 am

https://www.waystonegames.com/#/media/7
Here is the bms extractor script.
viewtopic.php?f=21&t=10508&p=86079#p86079
Here is version 0.1 of a Noesis script.
Supported.
models, textures, materials, bones, weights.
not supported "yet"
advanced material effects
animations.
if you don't see textures auto loaded just copy them to the same folder as the model and they will load.
Image

client download
http://cdn.strategy.ea.com/battleground ... _en_us.msi
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Re: Dawngate bmdl noesis script

Post by CriticalError » Tue Mar 25, 2014 7:51 pm

thanks a lot for the python script, work great, any news about animations?

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Re: Dawngate bmdl noesis script

Post by axeladsmith » Sat Sep 05, 2015 9:58 am

much time has passed. no news about animations?
scrip work not properly. to bones assigned wrong vertices groups. for key_1_C_1 bone assigned leg_3_L_1's vertices, for leg_3_L_1 bone assigned leg_3_R_1's vertices, for leg_3_R_1 bone assigned ribbon_2_R_1's vertices etc.
Last edited by axeladsmith on Sun Sep 13, 2015 4:42 pm, edited 2 times in total.

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Re: Dawngate bmdl noesis script

Post by axeladsmith » Wed Sep 09, 2015 10:04 pm

Image

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Re: Dawngate bmdl noesis script

Post by axeladsmith » Wed May 25, 2016 1:48 pm

passed 2 years, please, update script. . . I can give client's files. . .

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Re: Dawngate bmdl noesis script

Post by axeladsmith » Tue Oct 04, 2016 7:58 am

still nothing :( ...

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Re: Dawngate bmdl noesis script

Post by axeladsmith » Sat Aug 19, 2017 2:47 pm

still waiting for update...

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