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Castlevania: LOS – Mirror of Fate HD .bcmdl models

Post questions about game models here, or help out others!
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zardalu
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Castlevania: LOS – Mirror of Fate HD .bcmdl models

Post by zardalu »

Thanks to Ekey, MOF .pkg files can be extracted, which contain models with .bcmdl extension:

viewtopic.php?f=10&t=11080

I am interested in bcmdl conversion to obj, especially static meshes contained in the pkg archives extracted from the "packs" folder:

For example: \maps\levels\c20_alucard\s000_mirror_of_fate\models

Per forum rules, please PM me for additional data.
Szkaradek123
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Re: Castlevania: LOS – Mirror of Fate HD .bcmdl models

Post by Szkaradek123 »

Hi
Here is an importer for textured and skinned models from this game (PC, PS3 is not supported).

How import:
-install Python version 2.6 (best 32 bits)
-install Blender version 249 (not higher)(best 32 bits)
-double click file "Blender249.blend"
-in Blender Text Window go to line 8 and change dir path with unpacked files from data.pack
-press alt+p and select bcmdl file
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Last edited by Szkaradek123 on Mon Jul 17, 2017 7:15 pm, edited 1 time in total.
raykingnihong
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Re: Castlevania: LOS – Mirror of Fate HD .bcmdl models

Post by raykingnihong »

Szkaradek123 wrote:Hi
Here is an importer for textured and skinned models from this game.
It requires Blender249 and Python 26.

How import:
1.unpack importer
2.run Blender249.blend
3.in Blender Text Window go to line 8 and change dir path with unpacked files from data.pack
4.press alt+p and select bcmdl file

I have a problem with animation. Game use 9 channels for position, rotation and scaling of anim keys.
If someone want more about animation, please pm.
My friends, thank you for your great work, the script runs perfectly.
claudiuboy83
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Re: Castlevania: LOS – Mirror of Fate HD .bcmdl models

Post by claudiuboy83 »

Have any idea if exist a program who read bcmdl files from ps3 mirror of fate? Thank you
claudiuboy83
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Re: Castlevania: LOS – Mirror of Fate HD .bcmdl models

Post by claudiuboy83 »

Phyton script fail,look in the console now...is all i got cand open bcmdl. Help!!!
rballad
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Re: Castlevania: LOS – Mirror of Fate HD .bcmdl models

Post by rballad »

when i open blender.249.blend, i got the blender has stopped working error. i use blender 2.49 and can run other szkaradek's importer just fine
Controller
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Re: Castlevania: LOS – Mirror of Fate HD .bcmdl models

Post by Controller »

On my PC version, there were these two large files:

data.pack
strmdata.pack

which could also be extracted with this bms script
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