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[PS3] Shin Gundam Musou (2013)

Post questions about game models here, or help out others!
howfie
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[PS3] Shin Gundam Musou (2013)

Post by howfie »

Image

GET YO ROBOT PORN! MERRY SHITMAS EVERYBODY!

EDIT:
01/07/2014 - Textures fixed.
You do not have the required permissions to view the files attached to this post.
Last edited by howfie on Tue Jan 07, 2014 12:31 pm, edited 2 times in total.
Yuredacy2311
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Re: [PS3] Shin Gundam Musou (2013)

Post by Yuredacy2311 »

Thanks howfie so much :)
Strife1989
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Re: [PS3] Shin Gundam Musou (2013)

Post by Strife1989 »

i have a little problem, the ripper crashes instantly when it starts processing the G1M files
howfie
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Re: [PS3] Shin Gundam Musou (2013)

Post by howfie »

is there a txt file (debug file) generated? if so, post it.
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Re: [PS3] Shin Gundam Musou (2013)

Post by howfie »

oh stupid me, i will have a fix in a few min. lmao.
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Re: [PS3] Shin Gundam Musou (2013)

Post by howfie »

updated OP. i had it set to scan

C:\Workspace\Xentax\[PS3] Shin Gundam Musou\

that's why. now it should scan the program directory instead.
Strife1989
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Re: [PS3] Shin Gundam Musou (2013)

Post by Strife1989 »

Works like a charm !!! Thank you very much this is the best Christmas present ever !!!
ils
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Re: [PS3] Shin Gundam Musou (2013)

Post by ils »

hi, thank you for the ripper :)
however some of the dds files doesn't correctly ripped/viewed, they have distorted image like this one
Image

any idea why?
Thanks!
Darko
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Re: [PS3] Shin Gundam Musou (2013)

Post by Darko »

ils wrote:hi, thank you for the ripper :)
however some of the dds files doesn't correctly ripped/viewed, they have distorted image like this one
Image

any idea why?
Thanks!
Wrong dds header. Open that crap in texture finder in order to know the exact dtx format.
Image
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Re: [PS3] Shin Gundam Musou (2013)

Post by ils »

Darko wrote: Wrong dds header. Open that crap in texture finder in order to know the exact dtx format.
could you guide me how to use it?
i open the file and still having distorted image inside TextureFinder (i got it from viewtopic.php?f=33&t=9358)

Thanks!
howfie
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Re: [PS3] Shin Gundam Musou (2013)

Post by howfie »

actually i know about that problem... i could have fixed it, but it would have broken the textures in One Piece KM lol. this also works with OPKM 1 and 2. don't know why they changed the format for those useless GUI textures.
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Re: [PS3] Shin Gundam Musou (2013)

Post by Darko »

Can you upload the original dds pls??
Image
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Tosyk
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Re: [PS3] Shin Gundam Musou (2013)

Post by Tosyk »

howfie, does weights supported too?
Thank you for all you do here
my blog | my forum
howfie
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Re: [PS3] Shin Gundam Musou (2013)

Post by howfie »

yes, but skeletons have to be moved into place
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Re: [PS3] Shin Gundam Musou (2013)

Post by Strife1989 »

is it possible to modify the ripper to rip DLCs as well ?
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