Secret Agent Clank [PS2/PSP] [.cooked files]

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cra0
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Secret Agent Clank [PS2/PSP] [.cooked files]

Post by cra0 » Wed Aug 21, 2013 12:07 pm

Hello all, seeing the Gamescon videos for the new ratchet and clank sort of gave me the urge to revisit the old games and browse through their content in hopes of extracting 3D content.

Secret Agent Clank appears to be the only game I could find which has it's content stored in plain zip files so here are the extracted content which appear to be .cooked files I have tried looking at reversing however I can't seen to find a good way could someone assist?


Content Sample:
https://dl.dropboxusercontent.com/u/107 ... d_files.7z

Example of one of the files open in hex editor
Image

As you can see there are some references to texture files in there.

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Re: Secret Agent Clank [PS2/PSP] [.cooked files]

Post by arg274 » Wed Aug 28, 2013 4:11 pm

i thought they used HIG files.did u get thru them?

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Re: Secret Agent Clank [PS2/PSP] [.cooked files]

Post by Karpati » Fri Sep 27, 2013 6:02 am

cra0,

Can you tell me where I can find the texture files?
(I did not find these files in the image.zip file.)

I uploaded the converted Qwark models in Wavefront .obj format.
http://3doc.i3dconverter.com/converted/Qwark_obj.zip

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Re: Secret Agent Clank [PS2/PSP] [.cooked files]

Post by cra0 » Fri Sep 27, 2013 3:50 pm

Karpati wrote:cra0,

Can you tell me where I can find the texture files?
(I did not find these files in the image.zip file.)

I uploaded the converted Qwark models in Wavefront .obj format.
http://3doc.i3dconverter.com/converted/Qwark_obj.zip
WOW those are so lowpolygon for the textures I have no idea lol haven't looked for them in Secret Agent Clank.

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