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Real Racing 3 (Android)

Post questions about game models here, or help out others!
MacedoSTI
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Re: Real Racing 3 (Android)

Post by MacedoSTI » Mon Sep 29, 2014 8:05 pm

no :[

i only want open .z files :cry:

barti
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Re: Real Racing 3 (Android)

Post by barti » Mon Sep 29, 2014 8:32 pm

... then download the latest version of QuickBMS :D
http://quickbms.aluigi.org

MacedoSTI
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Re: Real Racing 3 (Android)

Post by MacedoSTI » Tue Sep 30, 2014 2:15 am

lel i use 2.0 version ;-;

i go ttry other, thanks :v

edit:

working <3

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Re: Real Racing 3 (Android)

Post by lolwatt » Sun Dec 07, 2014 6:44 am

Sorry to be bumping this, but is there an alternative link for the Real Racing Max Script?

Sendspace won't let me download it.

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Re: Real Racing 3 (Android)

Post by barti » Sun Dec 07, 2014 4:02 pm

lolwatt wrote:Sorry to be bumping this, but is there an alternative link for the Real Racing Max Script?

Sendspace won't let me download it.
New link:
http://s000.tinyupload.com/index.php?fi ... 6312862391

raykingnihong
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Re: Real Racing 3 (Android)

Post by raykingnihong » Mon Dec 15, 2014 12:48 pm

barti wrote:
lolwatt wrote:Sorry to be bumping this, but is there an alternative link for the Real Racing Max Script?

Sendspace won't let me download it.
New link:
http://s000.tinyupload.com/index.php?fi ... 6312862391
Hello, my friends, thank you for sharing, I am testing the script, but an error, here is a sample file https://onedrive.live.com/redir?resid=6 ... file%2crar
You do not have the required permissions to view the files attached to this post.

barti
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Re: Real Racing 3 (Android)

Post by barti » Mon Dec 15, 2014 6:01 pm

Works on my end - I guess it's because of different text encoding in your OS. Does this version work?
http://s000.tinyupload.com/index.php?fi ... 4324165267

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Re: Real Racing 3 (Android)

Post by raykingnihong » Mon Dec 15, 2014 9:40 pm

barti wrote:Works on my end - I guess it's because of different text encoding in your OS. Does this version work?
http://s000.tinyupload.com/index.php?fi ... 4324165267
Hello, my friends, thank you for your help, you're right, is system coding for scripts now run very well.
You do not have the required permissions to view the files attached to this post.

TomWin
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Re: Real Racing 3 (Android)

Post by TomWin » Thu Apr 23, 2015 2:36 am

I have a problems with importing Renault DeZir model. It imports model but without parts names nor materials names

https://www.sendspace.com/file/bmh9p1

barti
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Re: Real Racing 3 (Android)

Post by barti » Thu Apr 23, 2015 11:25 am

The Loader object inside the M3G file has been changed. Material ID and part name is now at 93 bytes from beginning of object (68 in older models). Replacing this number in the MaxScript is a temporary fix, but it won't work with older models. The Loader object would have to be researched further.

https://www.sendspace.com/file/rx8ox2

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Chipicao
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Re: Real Racing 3 (Android)

Post by Chipicao » Thu Apr 23, 2015 10:41 pm

Have you tried it with my M3G converter?
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.

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Re: Real Racing 3 (Android)

Post by barti » Thu Apr 23, 2015 11:08 pm

I did. I downloaded the newest version of M3G2FBX today, and it works with older models, but the Renault model makes it crash with a "index out of range" exception.

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Re: Real Racing 3 (Android)

Post by Chipicao » Thu Apr 23, 2015 11:27 pm

I managed to look into it. Luckily I already had a check in place because I encountered different offsets for different versions/games.

Here's how I do it for the Mesh object type (in RR and older games which I call "version 1")
- seek 8 bytes
- read int32 - this is the important part; it works like a property count or something
case 5 => seek 48 (no material ID)
case 6 => seek 56 & read matID (int32)
case 7 => seek 81 & read matID
- read mesh name

Image

The rest seems to be the same although I haven't tested other meshes
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.

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Ferrari formula 1
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Re: Real Racing 3 (Android)

Post by Ferrari formula 1 » Wed Jun 03, 2015 8:48 am

Got a problem right here with LeMans update

For some reason i can't convert the textures for the new nissan

They are downloaded as etc.dds for me , but not a single script works with them...
(Even the new script,it does not even runs)
And yes, i tried both old and new quick BMS versions :\

The mesh has been converted with renault script without any problems...
Image Image Image

http://www.mediafire.com/download/37zdt ... m_lmp1.rar

barti
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Re: Real Racing 3 (Android)

Post by barti » Wed Jun 03, 2015 10:24 am

That's odd. I downloaded your sample textures, converted them using scripts from this post and everything converted:
Image

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