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Kill la Kill IF (Switch Demo)

Post questions about game models here, or help out others!
RaikuFarts69
ultra-n00b
Posts: 1
Joined: Sun Oct 18, 2020 6:44 am

Re: Kill la Kill IF (Switch Demo)

Post by RaikuFarts69 » Sun Oct 18, 2020 7:25 am

PuellaSins wrote:
Fri Oct 02, 2020 5:52 am
This topic is a bit old, but I seem to have issues getting the script to unpack the .pac files. I have Python installed, but when I drag the .pac file over KLK_Switch.py, nothing happens (Like it won't even let me drag it into the script). Anyone know why it's doing this?

Edit: I realized I was trying to use a 32 bit python instead of 64 bit, my bad.

Do you think there is a way to repack .pac files for modding purposes?

you can use quickbms to unpack/repack .pac files using a .bms file. The one below should work for all of them in the PC version at least. I've made a few mods myself that i'll probably share on steam or something in the nearish future.


also has anyone figured out how to swap out models, so we can play as pajama ryuko??

Code: Select all

idstring "DGKP"
get unknownValue long
get null long
get fileCount long
get unknownValue2 long
get null long
get null long
get null long

get null long
get null long
get null long
get null long

for i = 0 < fileCount
   get unknownidstring long
   get unknownValueLoop long
   get length long
   get pointer long
   getdstring name 0x20
   log name pointer length
   
   get null long
   get null long
   get null long
   get null long
   
   get null long
   get null long
   get null long
   get null long
   
   get null long
   get null long
   get null long
   get null long
   
   get null long
   get null long
   get null long
   get null long
   
   get null long
   get null long
   get null long
   get null long
   
   get null long
   get null long
   get null long
   get null long
   
next i

shockwave787
ultra-n00b
Posts: 1
Joined: Sun Oct 18, 2020 8:02 am

Re: Kill la Kill IF (Switch Demo)

Post by shockwave787 » Sun Oct 18, 2020 8:15 pm

I know this is an old thread & all, but im just wondering how exactly would i go about getting animation files from all of this. im completely lost in that regard lol

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