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Venetica - XRZ ( XBOX360 )

Read or post about compression. And decompression. Or ask questions how to decompress your files.
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hyndai
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Venetica - XRZ ( XBOX360 )

Post by hyndai »

Hi,

i have use bms script and xbcompression and all times i have a file call myfiles.unpacked, when i looks header is XPR2 i have try to extract files inside and i got error, can you correct the bmsscript.

here sample of somefiles : http://www.mirrorcreator.com/files/9CVI ... .rar_links - 4.7 Mo
fatduck
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Re: Venetica - XRZ ( XBOX360 )

Post by fatduck »

I don't think there is amy problem with your BMS script, you had decompressed the files correctly!
XPR2 is just a header telling XBOX it's a container! The content inside different from game to game!

struct XPR2 {
char[4] HeaderID //XPR2
dword XPRsize
dword HeaderSize //usuall indices of resource data here
}

The files you uploaded look to me a skeleton animation files.
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hyndai
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Re: Venetica - XRZ ( XBOX360 )

Post by hyndai »

but when i use xpress tools it seem no working : http://www.teamblackbolt.co.uk/projdetails.php?id=5
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