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Ultimate baseball Online *.dat

Old posts about game archives and other formats.
wvsneek
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Ultimate baseball Online *.dat

Post by wvsneek » Wed Sep 06, 2006 10:25 am

I am really desprate to modify a file in this archive. will some one please help me out.

.dat file type

its a free game u can get here http://www.ultimatebaseballonline.com/
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Savage
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Post by Savage » Wed Sep 06, 2006 3:35 pm

The data is not compressed (In the example) you can extract it with a file ripper, anyway i searched NKZIP and i found it, but it's a PKZIP 2.04g

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Post by wvsneek » Wed Sep 06, 2006 4:37 pm

could somone write a script for this? would be much appreciated, i have the game exe if you also need it. thanks

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Post by wvsneek » Thu Sep 07, 2006 6:08 am

Anyone?

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Strobe
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hey

Post by Strobe » Thu Sep 07, 2006 8:00 am

which of the graphic files you wish to modify in this archive?

(could possibly be done with my little injector)

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Post by wvsneek » Thu Sep 07, 2006 8:02 am

i think its a png, but not for sure.

I tried to inject a png but it didnt seem to work, the file name came out like this when i ripped it png_ 3284228_xxxx.png.

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Post by wvsneek » Thu Sep 07, 2006 8:42 am

so is there no luck for this archive?

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Strobe
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AAhaaaaaaaa

Post by Strobe » Thu Sep 07, 2006 9:27 am

Arrgghhh..... the "xxxx" in the filename that has been ripped means the ripper
failed to detect the length of the PNG picture, and therefore cannot be reinjected. im working on a fix for this. as the PNG extractor can now
really detect the real length of them. ill just have to fix the naming
parameters for the PNG extractor. ill get back to this :)

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hmmms....

Post by Strobe » Thu Sep 07, 2006 9:54 am

http://jaedernaub.ath.cx/jn191r.zip

New test version. this one should rip PNGs and save the length header
in the name also now. (possibly with +-10 bytes accuracy, but should work for injecting anyway).

i hope :o

wvsneek
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Post by wvsneek » Thu Sep 07, 2006 12:26 pm

wow thanks alot man!

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Post by wvsneek » Thu Sep 07, 2006 1:10 pm

I tryed it out and it crupts the dat file, thanks for help though.

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Strobe
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Hey.

Post by Strobe » Thu Sep 07, 2006 1:36 pm

There must be a way to bypass this corruption.
*really*. send me the file you are trying to inject and i can try to see whats wrong with it.......=o..

*upload here, or send to vital_@hotmail.com *

im not giving up yet :X

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Post by wvsneek » Thu Sep 07, 2006 1:45 pm

cool thanks alot man, ok here is the file im trying to inject.

Its a different dat file im trying to inject it into.
heres the link to it.
http://www.megaupload.com/?d=FLXZT7TH
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Strobe
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Hi again!

Post by Strobe » Thu Sep 07, 2006 3:25 pm

Okay. the obvious reason on why it fails is because the original file is 1.5kb
big, and the file you are trying to inject is 5kb.

however, i dont understand how that small picture can become 5kb, what encoder do you use?

the characteristics of the image you are trying to inject would be much smaller than it is. im gonna try to do some encoding tests. =o *brb*

i tried encoding it without transparency, and it went 900 bytes big.
so, the question is, do you really need the transparency layer? =D

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Post by wvsneek » Thu Sep 07, 2006 3:58 pm

No i dont need it as a transparency layer, i just need the circle to be red,

I thought that was the problem too, so i tried injecting the original picture back in it and it still curupted it.

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