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Posted: Sat Sep 09, 2006 8:23 pm
by ChaDeaM
This is the second step.
The first one is to understand what those SPR files are.

I mean, it is obvious they are archives, uncompressed ones, but how can you know where is the end of each file in them?
There is always a header of 0x40 (64) bytes in the SPR files, and there is no seperator between the files (at least not a reapeting one)...

We must understand the file format if we want to be able not just to extract the files, but also to change them.

Posted: Sun Sep 10, 2006 8:04 am
by ChaDeaM
Let's continue the conversation in the Code Talk forum.

Posted: Mon Sep 11, 2006 5:56 pm
by kirol
http://gamefileformats.the-underdogs.in ... orer11.zip

This program can unpack *.spr

But entpack can't. :(

Posted: Sat Oct 07, 2006 9:43 am
by mikehood
for pak spr !
can help me ?

Posted: Sat Oct 07, 2006 1:06 pm
by Savage
I tried the explorer and works great, but why use a slzx? :?: if the data are png's, grannny's and ogg vorbis? maybe for a the instructions of every scene and dialogs texts?

Posted: Mon Oct 09, 2006 12:01 pm
by john_doe
Exactly. Most (if not all) of the compressed files are text files.
Pngs etc. are not compressed.