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Playstation 2 Game Request

Posted: Thu Dec 22, 2005 10:17 pm
by sajad
hello

i have request ps2 game

ps2 requestq

Posted: Thu Dec 22, 2005 10:30 pm
by sajad
second request

MotoGp 3

ps2 request

Posted: Thu Dec 22, 2005 10:43 pm
by sajad
third request

DarkWatch

Posted: Fri Dec 23, 2005 3:01 am
by friendsofwatto
OK, I have downloaded these (and the Obscure files too) and will look as soon as I can (may be a bit of a delay due to Christmas)

WATTO
watto@watto.org
http://www.watto.org

Re: ps2 request

Posted: Sat Dec 31, 2005 10:26 am
by Mr.Mouse
sajad wrote:third request

DarkWatch

Code: Select all

ImpType StandardTail ;
GoTo EOF 0 ;
SavePos END 0 ;
Math END -= 7 ;
GoTo END 0 ;
SavePos TailOffOff 0 ;
Get TailOffSet Long 0 ;
GoTo TailOffSet 0 ;
Get DIREntries Long 0 ;
Get FileNum Long 0 ;
Get U1 Long 0 ;
Get U2 Long 0 ;
SavePos FNOffset 0 ;
Math DIREntries *= 16 ;
Math FNOffset += DIREntries ;
Set C Long 0 ;
Do ;
Get U4 Long 0 ;
Get U5 Long 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
SavePos FP 0 ;
If U5 <> 0 ;
GoTo FNOffset 0 ;
Get U6 Long 0 ;
Get NameSize Long 0 ;
GetDString FName NameSize 0 ;
SavePos FNOffset 0 ;
Math C += 1 ;
Log FName FO FS FOO FSO ;
GoTo FP 0 ;
EndIf ;
While C < FileNum ;


Darkwatch

Posted: Sat Dec 31, 2005 11:03 am
by sajad
hello mr mouse

thank you for script but when open package show error
"process listfile failed : 6-overflow"

Posted: Sat Dec 31, 2005 1:04 pm
by Mr.Mouse
Woops! Small bug in the script ... fixed...scroll above for new version.

Re: Playstation 2 Game Request

Posted: Sat Dec 31, 2005 1:21 pm
by Mr.Mouse
sajad wrote:hello

i have request ps2 game

Code: Select all

ImpType Standard ;
Get U1 Long 0 ;
Get U2 Long 0 ;
Get U3 Long 0 ;
Get FileNum Long 0 ;
For T = 1 To FileNum ;
GetCT FName String 10 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Get U3 Long 0 ;
Log FName FO FS FOO FSO ;
Next T ;

ps2

Posted: Sat Dec 31, 2005 9:36 pm
by sajad
mr mouse thank you again for scripts

scripts "dead to right 2" work prefect

but script darkwatch show error again (error above)

Posted: Sat Dec 31, 2005 9:49 pm
by Mr.Mouse
Could you attach the MultiEx Process log after the error?

Options->View MultiEx Progress log

(I tested the script on the piece you sent me, and it worked.., the log may help).

ps2

Posted: Sun Jan 01, 2006 8:31 pm
by sajad
hello mr mouse

excellent

work prefect third game request script

darkwatch script work

thank you

but motogp 3 ?

Posted: Sun Jan 01, 2006 9:20 pm
by Mr.Mouse
I have failed to decipher the MotoGP format, it looks like the header is compressed/encrypted in some way. Sorry. :(

How is it possible that the Darkwatch script now works? I thought you said it didn't?

Posted: Mon Jan 02, 2006 2:38 pm
by friendsofwatto
Hi guys,

1. Darkwatch support is in the latest Game Extractor.
2. MotoGP 3 support (including decompression and repacking) will be in the next Game Extractor update.

MotoGP 3 (i had someone else ask about this one a few days ago) uses LZSS compression, which proved to be the main hinderence - I don't think I updated the wiki with the new specs yet but I will soon.

WATTO
watto@watto.org
http://www.watto.org

Posted: Mon Jan 02, 2006 5:25 pm
by Mr.Mouse
Watto, the file Sajad gave us does not match the specs, because sajad gave a DAT file, not an ARK file.

Posted: Mon Jan 02, 2006 9:31 pm
by friendsofwatto
Ah ok, I didn't realise that - I just assumed that he had sent the *.ark files, which are the main game archives. In that case, never mind :)

WATTO
watto@watto.org
http://www.watto.org