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Playstation 2 Game Request

Old posts about game archives and other formats.
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sajad
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Playstation 2 Game Request

Post by sajad » Thu Dec 22, 2005 10:17 pm

hello

i have request ps2 game
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Last edited by sajad on Tue Jun 05, 2007 5:24 pm, edited 2 times in total.

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ps2 requestq

Post by sajad » Thu Dec 22, 2005 10:30 pm

second request

MotoGp 3
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ps2 request

Post by sajad » Thu Dec 22, 2005 10:43 pm

third request

DarkWatch
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Post by friendsofwatto » Fri Dec 23, 2005 3:01 am

OK, I have downloaded these (and the Obscure files too) and will look as soon as I can (may be a bit of a delay due to Christmas)

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Re: ps2 request

Post by Mr.Mouse » Sat Dec 31, 2005 10:26 am

sajad wrote:third request

DarkWatch

Code: Select all

ImpType StandardTail ;
GoTo EOF 0 ;
SavePos END 0 ;
Math END -= 7 ;
GoTo END 0 ;
SavePos TailOffOff 0 ;
Get TailOffSet Long 0 ;
GoTo TailOffSet 0 ;
Get DIREntries Long 0 ;
Get FileNum Long 0 ;
Get U1 Long 0 ;
Get U2 Long 0 ;
SavePos FNOffset 0 ;
Math DIREntries *= 16 ;
Math FNOffset += DIREntries ;
Set C Long 0 ;
Do ;
Get U4 Long 0 ;
Get U5 Long 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
SavePos FP 0 ;
If U5 <> 0 ;
GoTo FNOffset 0 ;
Get U6 Long 0 ;
Get NameSize Long 0 ;
GetDString FName NameSize 0 ;
SavePos FNOffset 0 ;
Math C += 1 ;
Log FName FO FS FOO FSO ;
GoTo FP 0 ;
EndIf ;
While C < FileNum ;

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Last edited by Mr.Mouse on Sat Dec 31, 2005 1:05 pm, edited 2 times in total.

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Darkwatch

Post by sajad » Sat Dec 31, 2005 11:03 am

hello mr mouse

thank you for script but when open package show error
"process listfile failed : 6-overflow"

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Post by Mr.Mouse » Sat Dec 31, 2005 1:04 pm

Woops! Small bug in the script ... fixed...scroll above for new version.

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Re: Playstation 2 Game Request

Post by Mr.Mouse » Sat Dec 31, 2005 1:21 pm

sajad wrote:hello

i have request ps2 game

Code: Select all

ImpType Standard ;
Get U1 Long 0 ;
Get U2 Long 0 ;
Get U3 Long 0 ;
Get FileNum Long 0 ;
For T = 1 To FileNum ;
GetCT FName String 10 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Get U3 Long 0 ;
Log FName FO FS FOO FSO ;
Next T ;
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ps2

Post by sajad » Sat Dec 31, 2005 9:36 pm

mr mouse thank you again for scripts

scripts "dead to right 2" work prefect

but script darkwatch show error again (error above)

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Post by Mr.Mouse » Sat Dec 31, 2005 9:49 pm

Could you attach the MultiEx Process log after the error?

Options->View MultiEx Progress log

(I tested the script on the piece you sent me, and it worked.., the log may help).

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ps2

Post by sajad » Sun Jan 01, 2006 8:31 pm

hello mr mouse

excellent

work prefect third game request script

darkwatch script work

thank you

but motogp 3 ?
Last edited by sajad on Tue Jun 05, 2007 5:23 pm, edited 1 time in total.

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Post by Mr.Mouse » Sun Jan 01, 2006 9:20 pm

I have failed to decipher the MotoGP format, it looks like the header is compressed/encrypted in some way. Sorry. :(

How is it possible that the Darkwatch script now works? I thought you said it didn't?

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Post by friendsofwatto » Mon Jan 02, 2006 2:38 pm

Hi guys,

1. Darkwatch support is in the latest Game Extractor.
2. MotoGP 3 support (including decompression and repacking) will be in the next Game Extractor update.

MotoGP 3 (i had someone else ask about this one a few days ago) uses LZSS compression, which proved to be the main hinderence - I don't think I updated the wiki with the new specs yet but I will soon.

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Game Extractor - Read and write thousands of game archives!

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Post by Mr.Mouse » Mon Jan 02, 2006 5:25 pm

Watto, the file Sajad gave us does not match the specs, because sajad gave a DAT file, not an ARK file.

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Post by friendsofwatto » Mon Jan 02, 2006 9:31 pm

Ah ok, I didn't realise that - I just assumed that he had sent the *.ark files, which are the main game archives. In that case, never mind :)

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