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Mechanized Assault and Exploration game archiv *.res file

Posted: Thu Dec 22, 2005 7:34 pm
by GHOST MD
hello people

I am new here and I have only one problem

I have been looking the net vor an game archiv extractor for M.A.X. 1 from interplay
but cold not find any kind of tool that was able to open de M.A.X. res archiv file (my opinion it iss the game archiv that contains all informations about units and buildings)
multiex comm also can't open this file

so I searching for some help here
in case that I only want to unpack one game I have downloaded de shareversion of multiex

could anyone help me???

Posted: Thu Dec 22, 2005 11:55 pm
by KorNet
Please attach small example archive.

thx

Posted: Fri Dec 23, 2005 3:04 am
by friendsofwatto
Hi mate,

I recently looked at this game and I think Game Extractor should be able to open it (it worked on the demo). Give it a go ( http://www.watto.org/extract ) and if it doesn't work then let us know and supply us with a small archive to look at.

Thanks mate.

WATTO
watto@watto.org
http://www.watto.org

Posted: Sat Dec 24, 2005 6:44 pm
by GHOST MD
hey there

mhmh i have tried gameextractor
this archivextractor could extract the res file but
the archiv iss not only a storage of files (gameextractor export these without file extensions) like i said a have searched very long in the net :D but couldn't find any possible extractor for such an res archiv
it seems like a complete resource file with an compiled part and an part of files witch are used by the game *wav and *.flc thy are linked in this file
the unit descriptions also open readable in this file.

the wav and flc files are stored in game folder
and now i am confused with this file
and thats the reason why i search for help wiht getting in the game :wink:

I attach the file (17k) next week allright? so happy christmas to you all

So long

Posted: Sat Dec 24, 2005 11:43 pm
by friendsofwatto
Hmm ok, I think I know what you mean. Yeah, I will take a look-see when you send us some files.

Thanks mate.

WATTO
watto@watto.org
http://www.watto.org

Posted: Wed Dec 28, 2005 11:59 pm
by GHOST MD
hey people

I have bad news
with my 56k modem i am unable to upload the max.res file

i will attach the file next week (new year) when i am able to acces the computerpool at my university

wiht my I net connection (56K) it will be take to much time to attach an 17 mb file
thats the size of the max.res file
i hope in this forum such a size would no problem

whats left to say
a happy new year to you all

we seen us soon here

Posted: Thu Dec 29, 2005 8:01 am
by friendsofwatto
The contents of this post was deleted because of possible forum rules violation.

Posted: Sat Dec 31, 2005 7:35 am
by Mr.Mouse
Yes, please upload a file.

Posted: Sun Jan 01, 2006 11:55 pm
by KorNet
Mr.Mouse you can download demo version :) 15MB

http://www.gamerankings.com/htmlpages2/197809.asp

Posted: Mon Jan 02, 2006 1:04 am
by Mr.Mouse
KorNet wrote:Mr.Mouse you can download demo version :) 15MB

http://www.gamerankings.com/htmlpages2/197809.asp
okay thanks!!

Posted: Mon Jan 02, 2006 2:51 pm
by GHOST MD
hey people

I have it promised an here it iss a free download for the max.res file

link: http://rapidshare.de/files/10253343/MAX.RES.html

thanks to friendofwatto for the free upload page

the file should contain all game related information an rules
(in my opinion)

you will find some unit infos and file strings uncoded at the end of the file

and the complete game could be downloadable on a abandonware site

home of the underdogs or so
just take a look at http://www.kickme.to/raw and in this link directory
you will find some amazing abandonware links
like frenchkiss and so on
just look ;)

THX for help guys :D

Posted: Mon Jan 02, 2006 3:16 pm
by friendsofwatto
Thanks mate, I will look at the file for you soon.

I don't know if you were using a proper version of the game, or one from the abandonware site. If abandonware, chances are that they have changed the format to remove things like video files - thats the biggest problem that would be faced when using "edited" games rather than the proper purchased game.

Will get back to you with any information.

WATTO
watto@watto.org
http://www.watto.org

Posted: Mon Jan 02, 2006 7:57 pm
by Mr.Mouse
GHOST MD wrote:hey people

I have it promised an here it iss a free download for the max.res file
Done. Here's the script.

Code: Select all

IDString 0 RES0 ;
ImpType StandardTail ;
SavePos TailOffOff 0 ;
Get TailOff Long 0 ;
Get TailSize Long 0 ;
Set FileNum Long TailSize ;
Math FileNum /= 16 ;
GoTo TailOff 0 ;
For T = 1 To FileNum ;
GetDString Name 8 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Log Name FO FS FOO FSO ;
Next T ;
Should also allow replacement of files with MultiEx Editor.

Posted: Mon Jan 02, 2006 9:30 pm
by friendsofwatto
Yep, and as mentioned earlier, Game Extractor will open this archive (just tested it with the file you sent), so you can use this program too if you wish. Otherwise, the script Mr Mouse posted should do the trick.

Good luck

WATTO
watto@watto.org
http://www.watto.org

Posted: Tue Jan 03, 2006 3:42 pm
by GHOST MD
@ friendsofwatto

I know that game extractor could open the archive and that game extractor also "extract" the files
but like i said the extracted files came without file extension
an that iss my Problem
also the "texted" part of max.res aren 't saved
gameextractor only unpack the "filelinks" in the max.res archiv (i think)
maybe i am wrong

and thanks to mr mouse i will try your script today


it seems like that the files in the Res file programming files
like the lua files in the BIG archives in HW2 or so

and there must be decompiled i think so that you can do some changes in game (modding)
allright i will extract the files with multiex comm
and see what I can do

it iss possible that the Res file iss only a normal resource file
like in windows and that it contains only bitmaps and sounds

but i will see

THX for your help

anone know an good language identifier for the files???
could be helpfuel to "get in" the game

what I know definetly that this game archiv is an compiled Resource file
from MS C or C++ or maybe Borland C++

in case of my long search for an editor extractor and an decrypter for this file i am nearby to give up :cry:
MS C compiler would be suitable for the game in my opinion
take a look on the release and this Compiler should it be i think

maybe here are some experts thy could help with such a problem

whatever
Thank you people :wink: