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Backyard Games (Atari) - Backyard Football etc.. .Met files

Old posts about game archives and other formats.
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nikita
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Backyard Games (Atari) - Backyard Football etc.. .Met files

Post by nikita » Tue Dec 20, 2005 9:18 am

There is so many of these games.. And extractor/script could be nice..

4.2mb cut file included! The filenames are in the center of this file.. Big header or sumthing. i dunno :)


http://rapidshare.de/files/9496461/fb2006.met.rar

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friendsofwatto
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Post by friendsofwatto » Tue Dec 20, 2005 1:39 pm

I have downloaded the file and will look at it soon.

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=D

Post by Strobe » Fri Dec 23, 2005 4:25 am

Ive hexxed out part of an MP3 file from that archive.
not much of information. just showing that there are files
of value in the archive though.
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Post by friendsofwatto » Sat Dec 24, 2005 6:31 am

Yeah this is the specs I have so far...

Code: Select all

+-------------------------+
| Backyard Football *.met |
+-------------------------+

// Some files have length=0

// ARCHIVE HEADER
  4 - Files Directory Offset (28)
  4 - Files Directory Length
  4 - Number Of Files
  4 - Filename Directory Offset
  4 - Filename Directory Length
  4 - First File Offset
  4 - File Data Length

// FILES DIRECTORY
  // for each file
    4 - Unknown (usually null)
    4 - Filename Offset?
    4 - Unknown
    4 - File Offset
    4 - File Length

// FILENAME DIRECTORY
  1 - null
  
  // for each file
    X - Filename
    1 - null Filename Terminator
    
// FILE DATA
  // for each file
    X - File Data
I will be writing a plugin soon, and put it on the wiki once I have check that this spec is correct.

Thanks mate.

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Post by friendsofwatto » Wed Dec 28, 2005 11:31 am

OK, the plugin is in the latest Game Extractor - http://www.watto.org/extract/download.html

Have fun - let us know if you have any problems.

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Game Extractor - Read and write thousands of game archives!

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Post by nikita » Thu Dec 29, 2005 7:56 am

tnx watt!

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Post by nikita » Thu Dec 29, 2005 7:56 am

btw
checked with 2 others.. seems it works with all backyard games! :D

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Post by friendsofwatto » Thu Dec 29, 2005 9:02 am

Not a problem - thanks for the update :)

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Post by Mr.Mouse » Sat Dec 31, 2005 7:32 am

Are there more examples of MET files?

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Post by Mr.Mouse » Sun Jan 01, 2006 10:13 pm

Never mind, I downloaded a demo. Here's the MultiEx BMS:

Code: Select all

ImpType Standard ;
Get HeaderSize Long 0 ;
Get DataSize Long 0 ;
SavePos COff 0 ;
Do ;
SavePos FOO 0 ;
Get FO Long 0 ;
If FO <> 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Get NSize Long 0 ;
GetDString FName NSize 0 ;
SavePos COff 0 ;
Log FName FO FS FOO FSO ;
Else ;
Set COff Long HeaderSize ;
EndIf ;
While COff < HeaderSize ;
See the viewtopic.php?t=1086&start=60 manual by Kornet how to add it to MultiEx Commander yourself.

Below the BMS file.

It also allows importation, however, I would make backups of the MET files first, because the game may not react too cool to it. Who knows though!

:D
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