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Need for Speed Most Wanted 2012 (.BNDL)

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SnarbleBarb
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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by SnarbleBarb » Thu Nov 15, 2012 9:41 am

REDZOEU wrote:
blackfoxeye wrote:Any progress towards .BNDL unpacking?

I am eagerly waiting for this, because NFS Run was impossible to extract, but if Most Wanted 2012 can be extracted, it would be awesome :)
I have to agree with this. If i'm good on unpacking datas from game files like models and textures, then i'll be much of a help... :\
Find some NFS Hot Pursuit vehicle bundles for me to step through the code! 8)

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by cra0 » Fri Nov 16, 2012 7:27 am

Here is another file type located in the streams folder

https://dl.dropbox.com/u/10798900/DUMPBOX/31190.SPS


.SPS

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by SnarbleBarb » Fri Nov 16, 2012 8:22 am

Thanks guys, I'll start poking around this weekend. No promises!

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by Nobby » Mon Nov 19, 2012 12:29 am

Someone might wanna go speak to oleg about this. Zmodeler used to handle all the NFS games and if this one looks like it might be a similar format to another then he might be interested in checking it out.

Also, hi SoniKalien :D
Yes! i know that's what i said... But its not what i meant. ;)

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by SoniKalien » Mon Nov 19, 2012 5:20 am

Hi Nobby, lol I guess we're not the only ones wanting to um.. see what we can do with this ;)

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by Axsis » Sun Nov 25, 2012 8:21 pm

bnk format is complicated, but not as frostbite2 bundles :)
i'm only exploring format now, so no tools or format descriptions yet.
Images removed: Please use a hosting website that does not force malicious pop-ups.
my first ever attempt to extract 3d model data. hehe [roll]
ps: .sps files are ealayer3 encoded audio. old tool still works.

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by blackfoxeye » Mon Nov 26, 2012 10:24 am

Axsis wrote:bnk format is complicated, but not as frostbite2 bundles :)
i'm only exploring format now, so no tools or format descriptions yet.
Great...
Eagerly waiting for you tool release. :)

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by REDZOEU » Wed Nov 28, 2012 4:44 pm

Seriously Axsis... Awesome job you did there! :D
I'll give you a thanks ;)
And why Milkshape 3D? ;o
Just askin' :P

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Need for Speed Most Wanted 2012 (.BNDL)

Post by deepshit » Thu Nov 29, 2012 1:10 am

I wrote this to extract textures from bundle files.
I attach it here in case anyone needs it.
usage : Drag *.BNDL files into the exe and it will extract textures into a folder with a same name as BNDL.

Edit : Added to last post.
Last edited by deepshit on Sat Jan 05, 2013 5:19 pm, edited 1 time in total.

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by SnarbleBarb » Thu Nov 29, 2012 1:29 am

deepshit wrote:I wrote this to extract textures from bundle files.
I attach it here in case anyone needs it.
usage : Drag *.BNDL files into the exe and it will extract textures into a folder with a same name as BNDL.

Sweet, good work! Are you planning to do more like the models?

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by andronomos » Thu Nov 29, 2012 5:22 am

deepshit wrote:I wrote this to extract textures from bundle files.
I attach it here in case anyone needs it.
usage : Drag *.BNDL files into the exe and it will extract textures into a folder with a same name as BNDL.
Thanks, this was exactly what I was looking for!

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by blackfoxeye » Thu Nov 29, 2012 8:14 am

deepshit wrote:I wrote this to extract textures from bundle files.
I attach it here in case anyone needs it.
usage : Drag *.BNDL files into the exe and it will extract textures into a folder with a same name as BNDL.
Awesome job you did there buddy.

Thank you very very much, this is what we are waiting for... Thanks again :)

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by deepshit » Thu Nov 29, 2012 9:32 am

Sweet, good work! Are you planning to do more like the models?
.

All files bodies and headers are stored separately in BNDLs.
I could parse texture headers but I don't know much about modeling.
But I can extract models bodies and headers if I'm not wrong.
Here is an example.If anyone can make sense tell me and I will make tool.
You do not have the required permissions to view the files attached to this post.

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by timartinelli » Thu Dec 06, 2012 1:41 pm

Hello friends, this jog anyone know if I can translate it? would translate to PS3.

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Re: Need for Speed Most Wanted 2012 (.BNDL)

Post by huckleberrypie » Fri Dec 07, 2012 9:27 am

Axsis wrote:bnk format is complicated, but not as frostbite2 bundles :)
i'm only exploring format now, so no tools or format descriptions yet.
Images removed: Please use a hosting website that does not force malicious pop-ups.
my first ever attempt to extract 3d model data. hehe [roll]
ps: .sps files are ealayer3 encoded audio. old tool still works.
Afaik Oleg from Zmodeler managed to rip stuff off the game, faces, verts and all.

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