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Dead or Alive 5 (DOA5) Retail (X360 / PS3)

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zaykho
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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by zaykho » Thu Oct 11, 2012 4:34 am

GDL wrote:Anyone know which one is this? or if it's available in the US store yet?

Image

Hello !

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by kokuto » Fri Oct 12, 2012 12:01 am

>LISA_DLC_004.TMC Remove Swimsuit
>000001E0: 00 00 10 C0 00 00 00 03 00 00 00 03 00 00 00 00
>00000230: 00 00 03 F0 00 00 09 10 00 00 0E 30 00 00 00 00
>00000630: 00 00 01 99 00 00 02 B7 00 00 01 02 00 00 01 3E

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by zaykho » Fri Oct 12, 2012 2:29 am

kokuto wrote:>LISA_DLC_004.TMC Remove Swimsuit
>000001E0: 00 00 10 C0 00 00 00 03 00 00 00 03 00 00 00 00
>00000230: 00 00 03 F0 00 00 09 10 00 00 0E 30 00 00 00 00
>00000630: 00 00 01 99 00 00 02 B7 00 00 01 02 00 00 01 3E

Nice !

Image

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by wdw89 » Fri Oct 12, 2012 6:35 pm

b0ny wrote:here's the simple doa5 unpacker version 3
automatically will rename all tmc/tmcl pairs.
sadly the long names are shortened - an '@' letter(and a number if the name repeats) is added to these names.
extension for all known file types is added(and decryption if they are encrypted but not zipped)
sources inside - requires zlib(sorry for the mess inside :) )
I think you should use the google doc list to rename the broken names. At least this works for chara_common.

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by Mobuis » Mon Oct 15, 2012 7:11 am

zaykho wrote:
kokuto wrote:>LISA_DLC_004.TMC Remove Swimsuit
>000001E0: 00 00 10 C0 00 00 00 03 00 00 00 03 00 00 00 00
>00000230: 00 00 03 F0 00 00 09 10 00 00 0E 30 00 00 00 00
>00000630: 00 00 01 99 00 00 02 B7 00 00 01 02 00 00 01 3E

Nice !

Image
Is this a transparency hack? does it work for other characters?

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by moge1975 » Wed Oct 17, 2012 12:18 pm

Mobuis wrote:
zaykho wrote:
kokuto wrote:>LISA_DLC_004.TMC Remove Swimsuit
>000001E0: 00 00 10 C0 00 00 00 03 00 00 00 03 00 00 00 00
>00000230: 00 00 03 F0 00 00 09 10 00 00 0E 30 00 00 00 00
>00000630: 00 00 01 99 00 00 02 B7 00 00 01 02 00 00 01 3E

Nice !

Image
Is this a transparency hack? does it work for other characters?

meshes cut off, my be works

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by MuffinMan123 » Thu Oct 18, 2012 8:53 pm

tagging this topic, checking back later.

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by Kamillho » Sat Oct 20, 2012 11:54 pm

chrrox wrote:in your example do this
make a new folder
d:\quickbms
install the newest quickbms there.
now open a command prompt and change to that directory
cd d:\quickbms
now do
quickbms.exe -F "*.dat" d:\doa5extract.bms d:\dat_file_folder d:\new_dat_file_folder
and put quotes around all your paths to be sure
I tried and I still got the same error as here
Image

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by Darko » Sun Oct 21, 2012 9:24 pm

Kamillho wrote:
chrrox wrote:in your example do this
make a new folder
d:\quickbms
install the newest quickbms there.
now open a command prompt and change to that directory
cd d:\quickbms
now do
quickbms.exe -F "*.dat" d:\doa5extract.bms d:\dat_file_folder d:\new_dat_file_folder
and put quotes around all your paths to be sure
I tried and I still got the same error as here
Image
Your paths are too long, try to use simple names for your folders ie: ext, dat, decrypt.

See ya.
Image

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by Kamillho » Mon Oct 22, 2012 11:13 am

Darko wrote:
Kamillho wrote:
chrrox wrote:in your example do this
make a new folder
d:\quickbms
install the newest quickbms there.
now open a command prompt and change to that directory
cd d:\quickbms
now do
quickbms.exe -F "*.dat" d:\doa5extract.bms d:\dat_file_folder d:\new_dat_file_folder
and put quotes around all your paths to be sure
I tried and I still got the same error as here
Image
Your paths are too long, try to use simple names for your folders ie: ext, dat, decrypt.

See ya.
I tried and I got the same error ;/

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by zaykho » Mon Oct 22, 2012 6:12 pm


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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by MiLØ » Thu Oct 25, 2012 5:23 am

Oh boy, the thread had become not safe for work with those pics :D

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by zaykho » Thu Oct 25, 2012 12:00 pm

Image

I agree that's different of FFshrine here :p

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by MiLØ » Mon Oct 29, 2012 9:30 am

Ahaha, good one :D

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Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Post by divStar » Fri Nov 16, 2012 11:31 am

Wow is that I's (from the creator of Video Girl Ai?)?

Anyway: is there a way to extract music/sound from DoA5? Preferably from the PS3 version?

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