READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

[REQ][PC]Sleeping Dogs .big files

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Post Reply
Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1637
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 62 times
Been thanked: 820 times

Re: [REQ][PC]Sleeping Dogs .big files

Post by Ekey » Sun Nov 11, 2012 11:12 am

timartinelli wrote:someone already figured out how to do and the repaker. BIK
You mean tool for BIG ? I don't know but maybe Rick plans to make the packer.
timartinelli wrote:edit. bin that contains the texts?
Almost all of the text compressed. I do not know, whether game works if add in BIG changed localization files without compression. We have only algo for decompression.

PS: Updated Vehicles list. 626/1144
You do not have the required permissions to view the files attached to this post.

soulslayerzx
beginner
Posts: 39
Joined: Tue Aug 14, 2012 2:46 am

Re: [REQ][PC]Sleeping Dogs .big files

Post by soulslayerzx » Mon Nov 19, 2012 12:31 am

So can models/textures be extracted from the game now?

Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1637
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 62 times
Been thanked: 820 times

Re: [REQ][PC]Sleeping Dogs .big files

Post by Ekey » Mon Nov 19, 2012 2:20 pm

soulslayerzx wrote:So can models/textures be extracted from the game now?
You can extract but they same compressed.

soulslayerzx
beginner
Posts: 39
Joined: Tue Aug 14, 2012 2:46 am

Re: [REQ][PC]Sleeping Dogs .big files

Post by soulslayerzx » Mon Nov 19, 2012 7:14 pm

so are there obj's or model files now? I really just need wei shen

onixer
ultra-n00b
Posts: 6
Joined: Wed Aug 15, 2012 11:54 am

Re: [REQ][PC]Sleeping Dogs .big files

Post by onixer » Mon Nov 19, 2012 8:10 pm

Ekey wrote:
soulslayerzx wrote:So can models/textures be extracted from the game now?
You can extract but they same compressed.
Thanks!!!!!Please tell how it psible to extract ? Do you have extractor?

Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1637
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 62 times
Been thanked: 820 times

Re: [REQ][PC]Sleeping Dogs .big files

Post by Ekey » Wed Nov 21, 2012 7:47 pm

Extractor here
Last edited by Ekey on Thu Feb 14, 2013 3:40 pm, edited 1 time in total.

User avatar
cra0
ultra-veteran
ultra-veteran
Posts: 432
Joined: Fri Apr 27, 2012 9:37 am
Has thanked: 29 times
Been thanked: 183 times
Contact:

Re: [REQ][PC]Sleeping Dogs .big files

Post by cra0 » Thu Nov 22, 2012 1:34 am

Ekey wrote:Extractor here
:]

Good work man will try it out soon

guilhermearra
ultra-n00b
Posts: 2
Joined: Fri Dec 28, 2012 2:31 am
Has thanked: 1 time

Re: [REQ][PC]Sleeping Dogs .big files

Post by guilhermearra » Wed Jan 02, 2013 12:25 am

Anyone had any progress with the decompress code?

Thanks guys.

User avatar
delutto
veteran
Posts: 155
Joined: Sat Apr 16, 2011 5:20 am
Has thanked: 49 times
Been thanked: 12 times

Re: [REQ][PC]Sleeping Dogs .big files

Post by delutto » Wed Jan 02, 2013 1:57 am

guilhermearra wrote:Anyone had any progress with the decompress code?

Thanks guys.
Infelizmente não...

Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1637
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 62 times
Been thanked: 820 times

Re: [REQ][PC]Sleeping Dogs .big files

Post by Ekey » Wed Jan 02, 2013 1:15 pm

Decompressor already writed -> here

guilhermearra
ultra-n00b
Posts: 2
Joined: Fri Dec 28, 2012 2:31 am
Has thanked: 1 time

Re: [REQ][PC]Sleeping Dogs .big files

Post by guilhermearra » Sun Jan 06, 2013 6:33 pm

Ekey wrote:Decompressor already writed -> here
And Extractor? =(

Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1637
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 62 times
Been thanked: 820 times

Re: [REQ][PC]Sleeping Dogs .big files

Post by Ekey » Mon Jan 07, 2013 12:11 pm

guilhermearra wrote:And Extractor? =(
Ekey wrote:Extractor here
Too lazy to read? :)

User avatar
cra0
ultra-veteran
ultra-veteran
Posts: 432
Joined: Fri Apr 27, 2012 9:37 am
Has thanked: 29 times
Been thanked: 183 times
Contact:

Re: [REQ][PC]Sleeping Dogs .big files

Post by cra0 » Mon Jan 07, 2013 12:49 pm

It doesn't actually work dude says
SDDecompressor.exe has stopped working

Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1637
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 62 times
Been thanked: 820 times

Re: [REQ][PC]Sleeping Dogs .big files

Post by Ekey » Thu Feb 14, 2013 3:36 pm

Ok guys here updated unpacker. Now decompression work on Win7 (Thanks to Asmodean for help!)

Download: See below
Last edited by Ekey on Thu Feb 14, 2013 10:40 pm, edited 1 time in total.

Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1637
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 62 times
Been thanked: 820 times

Re: [REQ][PC]Sleeping Dogs .big files

Post by Ekey » Thu Feb 14, 2013 10:38 pm

Fixed: Bug with unpack archive > 2gb (GameHD.big) IO / 131
Updated: Filelists AnimationNIS, Game, GameHD, GameHD2

Code: Select all

Animation - 1027/1059
AnimationNIS - 434/471
Characters - 1148/4384
CharactersHD - 32/391
Game - 5689/5748
GameHD - 2840/2840
GameHD2 - 2839/2905
Global - 1164/1332
UI - 3302/3960
Vehicles - 626/1187
huh seems all work fine. GL in creating mods :P

PS: If you found new file names post here please.

Download: See below
Last edited by Ekey on Sun Feb 17, 2013 1:37 pm, edited 1 time in total.

Post Reply