Jacob wrote:Hi,
I have a quick questions about animations. I unpacked Big file and I have a lot of bin animations files in the folder.
Is it possible to read those files? Can I unpack those animations to any 3d format so i can view it in 3dsmax or other programs?!
For the past FIVE YEARS I've been trying to get useable animations. I've tried tons of different tools, I've asked many people, but nothing worked and nobody could figure it out.
Here's the rundown:
This game uses the Havok animation system. Each bin file contains multiple binary Havok hkx animations, you can separate them pretty easily.
It is possible to convert binary hkx to plaintext xml hkx using AssetCC from official Havok SDK, and load it into HavokStandaloneTool to view the animation.
However, there's no way to convert the hkx data to a useable format like fbx. And it looks like there never will be because nobody is able to help.