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Resident Evil 6

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REfan
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Resident Evil 6

Post by REfan » Mon Aug 06, 2012 7:55 pm

Hi everyone.

Here are all "Normal Player" models Iv'e extracted from Xbox 360 version of Resident Evil 6. I hope you enjoy using them.
Extraction tools will be available as soon as completed with full bone support. Be patient my friends and please do not ask for extra customes because it's your job to beat the game and find out what the extra customes are :wink: .


Final List of Released Models


With best wishes :D .
REfan(Soroosh)
Last edited by REfan on Tue Oct 30, 2012 9:35 pm, edited 14 times in total.

Ekey
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Re: Resident Evil 6

Post by Ekey » Mon Aug 06, 2012 8:40 pm

Tool here. Discussion here

REfan
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Re: Resident Evil 6

Post by REfan » Mon Aug 06, 2012 10:02 pm

I don't know why the tool couldn't extract the textures for me!!!!
The thread you mentioned, is about extracting ARC files not models. I created this thread to cooperate with the other interested guys inorder to extract the models and textures NOT just extrating ARC files.
Any way thanks for your attention.
Anyone knows anything about extracting UVs? I extracted them but they looked streched and weird!!!! Any one knows how I can correct them????

Kamillho
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Re: Resident Evil 6

Post by Kamillho » Tue Aug 07, 2012 6:34 pm

Umm...How extract .arc files? ARCTool doesnt work o.O

The Chief
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Re: Resident Evil 6

Post by The Chief » Tue Aug 07, 2012 7:07 pm

Kamillho wrote:Umm...How extract .arc files? ARCTool doesnt work o.O
You can extract them with Noesis.

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Re: Resident Evil 6

Post by Kamillho » Tue Aug 07, 2012 7:10 pm

The Chief wrote:
Kamillho wrote:Umm...How extract .arc files? ARCTool doesnt work o.O
You can extract them with Noesis.
Image

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Re: Resident Evil 6

Post by The Chief » Tue Aug 07, 2012 7:22 pm

Sorry Kamillho i thought you said you cant open the pure arc files , noesis cant opent yet models and textures. :(

REfan
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Re: Resident Evil 6

Post by REfan » Tue Aug 07, 2012 10:20 pm

After I extracted the UVs, I checked them and they looked streched and deformed specially in top and left corners???? Below is the UV of leon's face that I've extracted from uPl00HeadLeonUsa.arc.
Based on the shape of deformations, I think they must have used another mapping system like cylindrical OR spherical instead of planner UV!!! if so, should I convert them back to planner?? What do you think???

UV map of leon's face extraced from uPl00HeadLeonUsa.arc

Image

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Re: Resident Evil 6

Post by Kamillho » Wed Aug 08, 2012 1:23 pm

Refan - You have 2 ways
1. Remake a new UV map
2. Sometimes it's with models that UV map is completely crashed, but after adding main texture is good. Check it.

REfan
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Re: Resident Evil 6

Post by REfan » Wed Aug 08, 2012 5:04 pm

Thanks for your response but no. I think something is wrong with reading the UVs from .mod file. I'm sure that master CHRROX can help me. So, where are you anyway chrrox???

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Re: Resident Evil 6

Post by Kamillho » Wed Aug 08, 2012 5:27 pm

chrrox will support PC version.

REfan
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Re: Resident Evil 6

Post by REfan » Fri Aug 10, 2012 5:27 pm

Problem solved. with codeman's help I finally figured out how I should extract the UVs.

Proof :

Image

stay tuned for my next updates.

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Re: Resident Evil 6

Post by Kamillho » Sun Aug 12, 2012 7:25 pm

This topic is more to boast yourself that you extract models from RE6? Because it's not set how to do that. And you suddenly ask for help when no one knows how to extract the model?

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Re: Resident Evil 6

Post by REfan » Sun Aug 12, 2012 7:34 pm

Take a look at some artistic errors I found in RE6.

1- Strange deformation of leon's thumb :mrgreen:

Image

2- Awfull quality of explosions compared to RE5

Image

If anyone likes to help improve the game, please try to report these errors to developement team.

Thanks.

REfan
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Re: Resident Evil 6

Post by REfan » Tue Aug 14, 2012 5:22 pm

Kamillho wrote:This topic is more to boast yourself that you extract models from RE6? Because it's not set how to do that. And you suddenly ask for help when no one knows how to extract the model?
What!!! "Boast yourself"!!! why would I need to do that??? are u Or other guys supposed to pay me???? Please don't open your mouth and say something before even thinking about it a bit.
I created this thread to show the others that I'm working on extracting the models from game. If anyone has ever worked OR is working on it and is interested to cooperate, can easily inform the others and we can talk about it. NOT FOR BOASTING MYSELF ABSOLUTLY FOR NOTHING BABY.
I recommend you to take a look at the other model extraction threads and see how the topic goes on there. And if you want some info about my work you can simply ask and then I can guide you AND remember that I'll never post my code online untill the PC version is released.
if you want to start extracting the models, start it by yourself and you can also ask me or the others for some help.

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