Brave: The Video Game[PC]

The Original Forum. Game archives, full of resources. How to open them? Get help here.
hunpatrik
veteran
Posts: 102
Joined: Mon Jan 04, 2010 9:21 pm
Has thanked: 10 times
Been thanked: 1 time

Brave: The Video Game[PC]

Post by hunpatrik » Thu Jul 26, 2012 11:30 pm

Hello!
The game stores everything in PC_DX9 files. The coding doesn't looks like hard. Can someone please make a converter for it?
(i can give sample)

User avatar
howfie
double-veteran
double-veteran
Posts: 930
Joined: Fri Jul 08, 2011 12:06 pm
Location: Torrance, CA
Has thanked: 10 times
Been thanked: 270 times

Re: Brave: The Video Game[PC]

Post by howfie » Fri Jul 27, 2012 12:29 am

send me some samples... i had a look at the PS3 version and couldn't do anything with it. i ain't buying the game again unless it comes out really cheap for PC (like say less than $10).

User avatar
howfie
double-veteran
double-veteran
Posts: 930
Joined: Fri Jul 08, 2011 12:06 pm
Location: Torrance, CA
Has thanked: 10 times
Been thanked: 270 times

Re: Brave: The Video Game[PC]

Post by howfie » Fri Jul 27, 2012 1:04 pm

thanks for the samples... looks workable... the ps3 data was totally different. found DDS textures in some of the samples, but haven't found any geometry though. dx9_pc files seem to be an archive type that can even contain more dx9_pc files. format reminds me of AFS a little bit, offsets at top to filenames at the bottom. i will buy the game soon to look more into it as i will need a lot more than those sample to figure more out.

hunpatrik
veteran
Posts: 102
Joined: Mon Jan 04, 2010 9:21 pm
Has thanked: 10 times
Been thanked: 1 time

Re: Brave: The Video Game[PC]

Post by hunpatrik » Fri Jul 27, 2012 1:09 pm

Great, i'll wait for it, anyway i'm intrested in the lang files mostly. Thanks for your research. :)

User avatar
howfie
double-veteran
double-veteran
Posts: 930
Joined: Fri Jul 08, 2011 12:06 pm
Location: Torrance, CA
Has thanked: 10 times
Been thanked: 270 times

Re: Brave: The Video Game[PC]

Post by howfie » Fri Jul 27, 2012 1:23 pm

ah, then under the localization forum you might want to repost this and give those that are interested files like games_en.pc_dx9 that contain language information. under games directory, are those the only files that contain language information?

hunpatrik
veteran
Posts: 102
Joined: Mon Jan 04, 2010 9:21 pm
Has thanked: 10 times
Been thanked: 1 time

Re: Brave: The Video Game[PC]

Post by hunpatrik » Fri Jul 27, 2012 2:32 pm

No, there are other language files in other folder(s) (i didn't checked all folders) but they are in .pc_dx9 format too. I didn't posted this thread in localization, because every file of the game is in this format. (except a 26kb dat file, and some dlls, and bik videos) If the unpacked .pc_dx9 contains a file which needed further research i'll post in localization too.

User avatar
howfie
double-veteran
double-veteran
Posts: 930
Joined: Fri Jul 08, 2011 12:06 pm
Location: Torrance, CA
Has thanked: 10 times
Been thanked: 270 times

Re: Brave: The Video Game[PC]

Post by howfie » Mon Jul 30, 2012 9:08 am

ok, $20, wasn't that bad... models look extractable, even quite easy; i will know in a couple days when I have some free time to code. in the meantime, maybe AlphaTwentyThree can write a BMS script to unpack these files... AlphaTwentyThree... where are youuuuuuuuu he he he?

huckleberrypie
ultra-veteran
ultra-veteran
Posts: 330
Joined: Mon Apr 26, 2010 6:51 am
Has thanked: 95 times
Been thanked: 13 times

Re: Brave: The Video Game[PC]

Post by huckleberrypie » Tue Jul 31, 2012 3:41 am

Lol is it even possible to like inject new models once we crack the geometry format? Might as well mod that game for the lulz.

User avatar
howfie
double-veteran
double-veteran
Posts: 930
Joined: Fri Jul 08, 2011 12:06 pm
Location: Torrance, CA
Has thanked: 10 times
Been thanked: 270 times

Re: Brave: The Video Game[PC]

Post by howfie » Tue Jul 31, 2012 4:35 am

actually, the thought did cross my mind after looking at it. definitely texture mods at least seam possible. anyone up for a nude brave mod lol? there's some unknown stuff before the list of textures so i dunno about model mods but maybe....

User avatar
howfie
double-veteran
double-veteran
Posts: 930
Joined: Fri Jul 08, 2011 12:06 pm
Location: Torrance, CA
Has thanked: 10 times
Been thanked: 270 times

Re: Brave: The Video Game[PC]

Post by howfie » Tue Jul 31, 2012 5:25 am

anyone want to try to modify textures?

in outfit01.pc_dx9, at offset 0x12E0 is a simple 1024x1024 DXT1 texture with mipmaps.

Image

huckleberrypie
ultra-veteran
ultra-veteran
Posts: 330
Joined: Mon Apr 26, 2010 6:51 am
Has thanked: 95 times
Been thanked: 13 times

Re: Brave: The Video Game[PC]

Post by huckleberrypie » Wed Aug 01, 2012 12:33 am

I might but I have to get my copy of the game first. But I do hope that custom models will be possible.

huckleberrypie
ultra-veteran
ultra-veteran
Posts: 330
Joined: Mon Apr 26, 2010 6:51 am
Has thanked: 95 times
Been thanked: 13 times

Re: Brave: The Video Game[PC]

Post by huckleberrypie » Wed Aug 01, 2012 8:42 am

howfie wrote:anyone want to try to modify textures?

in outfit01.pc_dx9, at offset 0x12E0 is a simple 1024x1024 DXT1 texture with mipmaps.

Image
OK, I'm in. Got an unpacker or repacker for me to test? Game uses FMOD FSBs like Tangled; sound files from Mafia II could probably work on Brave as well (I did successfully swap the menu music in Tangled with the one from Mafia II, lulz).

User avatar
howfie
double-veteran
double-veteran
Posts: 930
Joined: Fri Jul 08, 2011 12:06 pm
Location: Torrance, CA
Has thanked: 10 times
Been thanked: 270 times

Re: Brave: The Video Game[PC]

Post by howfie » Wed Aug 01, 2012 9:15 am

no, not yet. i've been just hardcoding some stuff from the armours... game uses multiple vertex buffers, most vertex formats are 0x40 bytes, standard floats and stuff... a few things I don't understand yet but once i get some models out of the game i'll work on an unpacker.

huckleberrypie
ultra-veteran
ultra-veteran
Posts: 330
Joined: Mon Apr 26, 2010 6:51 am
Has thanked: 95 times
Been thanked: 13 times

Re: Brave: The Video Game[PC]

Post by huckleberrypie » Wed Aug 01, 2012 10:31 am

howfie wrote:no, not yet. i've been just hardcoding some stuff from the armours... game uses multiple vertex buffers, most vertex formats are 0x40 bytes, standard floats and stuff... a few things I don't understand yet but once i get some models out of the game i'll work on an unpacker.
And a repacker as well. And like what I said it'll be 'swell if we come up with an import/export tool for models.

User avatar
howfie
double-veteran
double-veteran
Posts: 930
Joined: Fri Jul 08, 2011 12:06 pm
Location: Torrance, CA
Has thanked: 10 times
Been thanked: 270 times

Re: Brave: The Video Game[PC]

Post by howfie » Fri Aug 10, 2012 12:34 pm

Problem... hair is nowhere to be found!

Image

Post Reply