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[REQUEST] - Prototype 2 quickBMS script

Posted: Tue Jul 24, 2012 4:56 pm
by biggs2011
Hey guys, i was wondering if anyone out there who knows how to write BMS scripts for games would like to help me out and write one for Prototype 2 so that we can get access to sounds and videos and the like... thanks very much in advance!

biggs

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Wed Jul 25, 2012 1:29 am
by Druid

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Wed Jul 25, 2012 3:48 am
by biggs2011
that is for prototype 1 and does not work for prototype 2.

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Wed Jul 25, 2012 6:46 am
by Rick
RCF format did not change between Prototype and Prototype 2.

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Wed Jul 25, 2012 11:09 am
by GRiNDERKILLER
Script is working, thx for solution, i unpack movies files :wink:

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Thu Jul 26, 2012 5:32 pm
by biggs2011
my apologies, seems a bunch of files were corrupted and thats why they wouldn't extract.

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Sun Jul 29, 2012 11:55 am
by Savage
I get error unpacking the audios:
- open script atg_core_cement.bms

offset filesize filename
------------------------------

- error in src\/xalloc.h line 460: xdbg_malloc()

Error: memory allocation problem
No such file or directory

press RETURN to quit

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Sun Jul 29, 2012 5:03 pm
by Gruselgurke
I get the same error for a few files. I think boot or cell .rcf had the same problem.

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Fri Aug 24, 2012 9:50 am
by aluigi

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Sun Dec 09, 2012 4:25 am
by kilik
server error 500

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Sun Dec 09, 2012 1:08 pm
by kangmin
Can someone pls reupload the files? i badly wanted to get the game's sfx :( adv thanks!

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Sun Dec 09, 2012 1:41 pm
by michalss
there is nothing wrong with url!

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Mon Dec 10, 2012 6:56 am
by Rick
michalss wrote:there is nothing wrong with url!
aluigi's site was actually inaccessible when kangmin posted, at least for me anyway, but it's back now.

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Mon Dec 31, 2012 2:29 pm
by dubh
I don't know anything about QuickBMS, but I tried this and nothing happened.

Code: Select all

- open input file E:\Program Files (x86)\Steam\steamapps\common\Prototype 2\art.rcf
- open script E:\Program Files (x86)\Steam\steamapps\common\Prototype 2\quickbms\atg_core_cement.bms
- set output folder E:\Program Files (x86)\Steam\steamapps\common\Prototype 2\art

  offset   filesize   filename
------------------------------
- SCRIPT's MESSAGE:
  sort elements, please wait
- 0 files found in 0 seconds

Press RETURN to quit

Re: [REQUEST] - Prototype 2 quickBMS script

Posted: Thu Jan 17, 2013 11:12 am
by kilik
you can use one tool p3d_and_radp_tools but radp2wav not work's for prototype 2 at this time
so progress is in 75%