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Sine Mora (XBLA) *.bin

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Ekey
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Re: Sine Mora (XBLA) *.bin

Post by Ekey » Mon Nov 19, 2012 8:27 pm

Currently work on unpacker :)
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Re: Sine Mora (XBLA) *.bin

Post by CONSTANT EGO » Tue Nov 20, 2012 6:46 am

Ekey wrote:Currently work on unpacker
Can you upload this tool? Please. 8D

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Re: Sine Mora (XBLA) *.bin

Post by Ekey » Tue Nov 20, 2012 4:39 pm

Not finished yet :)

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Re: Sine Mora (XBLA) *.bin

Post by Ekey » Wed Nov 21, 2012 7:45 pm

Well here unpacker here
Last edited by Ekey on Thu Nov 22, 2012 5:06 pm, edited 1 time in total.

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Re: Sine Mora (XBLA) *.bin

Post by GARID » Thu Nov 22, 2012 9:32 am

Ekey wrote:Well here unpacker.

Unpacker and Video with explain
Да мужик, ты крут 8) и спасибо за унпакер :D

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Re: Sine Mora (XBLA) *.bin

Post by Ekey » Thu Nov 22, 2012 5:05 pm

Download: see below
Last edited by Ekey on Sat Feb 08, 2014 3:04 pm, edited 3 times in total.

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Re: Sine Mora (XBLA) *.bin

Post by DrMefistO » Tue Feb 04, 2014 10:06 am

Code: Select all

5E5AB54D = dds
1E1EA7D5 = sph
06C0B650 = mp3
5CE18709 = dat
93FF62E0 = psc
17B1DCCE = scb
1E22F830 = bson
D7EBE1E0 = loc
208EF3E0 = sub
5ED5C411 = dep
71F3BA83 = hlsl
F10C041F = rsb
1F92D4DE = ssb
08F2025B = mtl
This is full extensions list for PC-version. Don't know, where did you found .json ext.

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Re: Sine Mora (XBLA) *.bin

Post by Ekey » Tue Feb 04, 2014 10:25 am

DrMefistO wrote:Don't know, where did you found .json ext.
In main executable.

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Re: Sine Mora (XBLA) *.bin

Post by DrMefistO » Tue Feb 04, 2014 10:33 am

But I have checked every bin-archive and have not found any .json.
I know that my list is full, because, I wrote a parser, which finds extension by its checksum, and parses every bin-file. So...

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Re: Sine Mora (XBLA) *.bin

Post by DrMefistO » Tue Feb 04, 2014 2:23 pm

Code: Select all

35B99DDD = cpp
One another extension from XBOX-version.

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Re: Sine Mora (XBLA) *.bin

Post by Ekey » Sat Feb 08, 2014 3:03 pm

DrMefistO wrote:

Code: Select all

35B99DDD = cpp
One another extension from XBOX-version.
Thanks. Here updated version.

Code: Select all

* Added new file extension (Xbox version) - thanks to DrMefistO
* Fixed crashes while unpacking memfile
* Updated lz4 library (r112) - thanks to Yann Collet
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Re: Sine Mora (XBLA) *.bin

Post by Ekey » Sat Feb 08, 2014 6:58 pm

File name list updated. Added ~3500 names (PC/PS3/XBOX)
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Re: Sine Mora (XBLA) *.bin

Post by DrMefistO » Sun Feb 09, 2014 7:12 pm

Is every path applicable to PC/XBOX/PS3 versions?
Some ones are not applicable to PC, some - to XBOX, and... I have not checked PS3 version yet.

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Re: Sine Mora (XBLA) *.bin

Post by Ekey » Sun Feb 09, 2014 8:57 pm

DrMefistO wrote:Is every path applicable to PC/XBOX/PS3 versions?
Some ones are not applicable to PC, some - to XBOX, and... I have not checked PS3 version yet.
I checked all platforms. In PS3 all *.bin archives encrypted in EDAT 4.0.0.w

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Re: Sine Mora (XBLA) *.bin

Post by DrMefistO » Mon Feb 10, 2014 6:29 pm

My current progress of paths identifying (includes only valid Ekey's paths and plus my valid paths):
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