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The Warriors (ps2) .wad extracted

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fixer75
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The Warriors (ps2) .wad extracted

Post by fixer75 » Fri Mar 30, 2012 10:33 am

Hello everyone=) Finally i got it ! Now i have a 10000 .dat files. Some of them is a graphic but i'm interested in models, somebody, please help me with it.
Here the sample of some .dat files http://www.mediafire.com/?k5tkn8andy0nuts

herbert3000
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Re: The Warriors (ps2) .wad extracted

Post by herbert3000 » Thu Aug 23, 2012 5:39 pm

Hi there!

Did you manage to extract any of the resources yet?
The only thing I got so far are some collision meshes, I attached the one from 9227.DAT (689712 bytes).

Cheers!
9227.zip
Download the file '9227.obj' (external mirror)
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Last edited by herbert3000 on Thu Sep 06, 2012 8:49 am, edited 1 time in total.

fixer75
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Re: The Warriors (ps2) .wad extracted

Post by fixer75 » Sat Aug 25, 2012 7:19 am

herbert3000 wrote:Hi there!

Did you manage to extract any of the resources yet?
The only thing I got so far are some collision meshes, I attached the one from 9227.DAT (689712 bytes).

Cheers!
9227.zip
This sound nice, thanks for your help, some time ago i'm get many models from this game using psp version models (ripped from emulator) and ps2 textures (they more better than psp)
Here all that i'm rip: http://www.mediafire.com/?gj37olqm63gpirg
And here one my friend rig it to GTA SA: http://candykond-sergio.blogspot.com/20 ... -pack.html

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Re: The Warriors (ps2) .wad extracted

Post by RacingFreak » Fri Nov 16, 2012 12:21 pm

Hey I finally noticed that thread. What tool have you used?

BTW how have you managed to rip PSP models :P

fixer75
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Re: The Warriors (ps2) .wad extracted

Post by fixer75 » Fri Nov 16, 2012 1:10 pm

RacingFreak wrote:Hey I finally noticed that thread. What tool have you used?

BTW how have you managed to rip PSP models :P
Just using JPCSP function of 3d rip, this aviable after R2578, but models in actual poses and textures in psp version too low, ps2 textures more much better, here The Warriors gang pack for GTA SA http://candykond-sergio.blogspot.ru/201 ... -pack.html

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Re: The Warriors (ps2) .wad extracted

Post by RacingFreak » Fri Nov 16, 2012 1:57 pm

Do you have any handy tutorial for that? I've been trying a lot before, but never succeeded! Thanks :P

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Re: The Warriors (ps2) .wad extracted

Post by fixer75 » Fri Nov 16, 2012 2:26 pm

Sorry, but no, i'm haven't. It's too easy, i'm not have emulator at this moment for check, but just try again on latest revision.

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Re: The Warriors (ps2) .wad extracted

Post by RacingFreak » Fri Nov 16, 2012 4:22 pm

I have just tried and it works great. Thanks! That's something new to bug around with :P

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Re: The Warriors (ps2) .wad extracted

Post by 41hc1 » Wed Jan 01, 2014 4:21 am

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Last edited by 41hc1 on Thu Jun 29, 2017 10:06 am, edited 1 time in total.

Pepper
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Re: The Warriors (ps2) .wad extracted

Post by Pepper » Fri Jan 03, 2014 7:28 pm

41hc1 wrote:
RacingFreak wrote:I have just tried and it works great. Thanks! That's something new to bug around with :P
What did you use?
fixer75 wrote: This sound nice, thanks for your help, some time ago i'm get many models from this game using psp version models (ripped from emulator) and ps2 textures (they more better than psp)
So the PS2 version has better textures and the PSP version has better models?
I assume its more because nobodies figured out ps2 models, and the jpcsp emu has a model dump function

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Re: The Warriors (ps2) .wad extracted

Post by 41hc1 » Thu Mar 13, 2014 4:14 am

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Last edited by 41hc1 on Fri Jul 07, 2017 10:27 pm, edited 1 time in total.

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SILENTpavel
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Re: The Warriors (ps2) .wad extracted

Post by SILENTpavel » Fri Mar 14, 2014 10:38 pm

41hc1 wrote:How do you open the .wad?
You can use Xpert2 + PS2_The_Warriors_dir_wad.epi - plugin
download here: http://www.mediafire.com/download/de6qc ... Plugins.7z
how to use it here: https://web.archive.org/web/20100224053 ... torial.htm

Then you can extract textures files from .dat files with "Warriors Texture Exporter" made by nick7(aka lego)
attached
this is only for ps2 version
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Re: The Warriors (ps2) .wad extracted

Post by 41hc1 » Mon Jul 07, 2014 4:57 pm

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Re: The Warriors (ps2) .wad extracted

Post by Jamaicano » Sun Dec 06, 2015 5:09 pm

I extracted using Jpcsp opens the model in 3DS Max, more the model have many parts, how do I make an modify model for rigging and play GTA SA? :(

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Re: The Warriors (ps2) .wad extracted

Post by SILENTpavel » Wed Dec 23, 2015 2:32 am

Jamaicano wrote:how do I make an modify model for rigging and play GTA SA?
This requires a lot of time and advanced 3d modeling skills.

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