Join also our Discord channel! Click here.

Simraceway MAS

The Original Forum. Game archives, full of resources. How to open them? Get help here.
User avatar
aluigi
VVIP member
VVIP member
Posts: 1917
Joined: Thu Dec 08, 2005 12:26 pm
Location: www.ZENHAX.com
Has thanked: 4 times
Been thanked: 647 times
Contact:

Simraceway MAS

Post by aluigi » Wed Jan 04, 2012 8:56 am

I have updated my mas.bms script to support also the mas archives of the Simraceway game (a collection of mods):
http://aluigi.org/papers/bms/mas.bms

remember that the script works with ANY mas archive of the games based on the ISI gmotor engine like ACTC, rFactor, ARCA, BMW M3, Sports Cart GT, NASCAR SimRacing/Thunder, F1 Challenge and so on.

and yes, it works correctly and doesn't have the bugs of the ISI public tools.

User avatar
Chipicao
ultra-veteran
ultra-veteran
Posts: 476
Joined: Thu Feb 03, 2011 11:18 am
Has thanked: 42 times
Been thanked: 304 times
Contact:

Re: Simraceway MAS

Post by Chipicao » Mon Jul 23, 2012 10:43 am

Thank you for this script aluigi!

I think the key may have changed in v28.71 build 322 - latest build as of today.
First I used simraceway.bms to decrypt some MAS files (they had SRW00002 header). Then I tried to extract the resulting files with mas.bms, but I get errors:

Code: Select all

  offset   filesize   filename
------------------------------
- SCRIPT's MESSAGE:
  set MAS_TYPE 2


Error: incomplete input file number 0, can't read 1298055708 bytes.
       anyway don't worry, it's possible that the BMS script has been written
       to exit in this way if it's reached the end of the archive so check it
       or contact its author or verify that all the files have been extracted
or

Code: Select all

Error: the requested amount of bytes to allocate is negative (-1720700288)
Using quickbms 0.5.13

Could you please look into this? I can send you any files you may need.

Thanks!
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.

User avatar
aluigi
VVIP member
VVIP member
Posts: 1917
Joined: Thu Dec 08, 2005 12:26 pm
Location: www.ZENHAX.com
Has thanked: 4 times
Been thanked: 647 times
Contact:

Re: Simraceway MAS

Post by aluigi » Mon Jul 23, 2012 2:00 pm

give me the name of one of these MAS, I have tried with evox.mas and everything worked correctly.
I'm using the latest simraceway.bms released some days ago: 0.2

User avatar
Chipicao
ultra-veteran
ultra-veteran
Posts: 476
Joined: Thu Feb 03, 2011 11:18 am
Has thanked: 42 times
Been thanked: 304 times
Contact:

Re: Simraceway MAS

Post by Chipicao » Mon Jul 23, 2012 5:03 pm

I re-downloaded everything, game included, on my home computer and it seems to work now.
No idea what went wrong before :|

Sorry to bother you, thanks again!
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.

RCFortyFive
VIP member
VIP member
Posts: 6
Joined: Wed Mar 01, 2006 9:11 am
Been thanked: 1 time

Re: Simraceway MAS

Post by RCFortyFive » Fri Aug 02, 2013 9:45 am

This script does not seem to work on the newest version of simraceway files.

Any suggestions?

User avatar
aluigi
VVIP member
VVIP member
Posts: 1917
Joined: Thu Dec 08, 2005 12:26 pm
Location: www.ZENHAX.com
Has thanked: 4 times
Been thanked: 647 times
Contact:

Re: Simraceway MAS

Post by aluigi » Sat Aug 03, 2013 7:45 am

Simraceway files must be handled in the following way:
http://aluigi.altervista.org/misc/simra ... wfiles.txt

RCFortyFive
VIP member
VIP member
Posts: 6
Joined: Wed Mar 01, 2006 9:11 am
Been thanked: 1 time

Re: Simraceway MAS

Post by RCFortyFive » Sat Aug 03, 2013 8:19 am

OK, so the real time capture of the machine unique key is no longer a required step?

User avatar
aluigi
VVIP member
VVIP member
Posts: 1917
Joined: Thu Dec 08, 2005 12:26 pm
Location: www.ZENHAX.com
Has thanked: 4 times
Been thanked: 647 times
Contact:

Re: Simraceway MAS

Post by aluigi » Sat Aug 03, 2013 5:38 pm

exactly, it's more convenient and easy to download the original files and decrypting them (without unique key).

RCFortyFive
VIP member
VIP member
Posts: 6
Joined: Wed Mar 01, 2006 9:11 am
Been thanked: 1 time

Re: Simraceway MAS

Post by RCFortyFive » Sun Aug 04, 2013 9:45 am

aluigi wrote:exactly, it's more convenient and easy to download the original files and decrypting them (without unique key).
Excellent. I managed to use this method to decrypt the files already installed by the game.

splintert92
ultra-n00b
Posts: 3
Joined: Fri Oct 14, 2011 11:56 pm

Re: Simraceway MAS

Post by splintert92 » Sun Aug 11, 2013 12:21 am

Is anyone else having problems unzipping the cars? I have tried many different things, winrar, winzip, downloading from multiple browsers but I still get error messages when I try to extract them.

User avatar
Chipicao
ultra-veteran
ultra-veteran
Posts: 476
Joined: Thu Feb 03, 2011 11:18 am
Has thanked: 42 times
Been thanked: 304 times
Contact:

Re: Simraceway MAS

Post by Chipicao » Sun Aug 11, 2013 12:33 am

First you have to decrypt them with aluigi's script: http://aluigi.altervista.org/papers/bms/simraceway.bms
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.

splintert92
ultra-n00b
Posts: 3
Joined: Fri Oct 14, 2011 11:56 pm

Re: Simraceway MAS

Post by splintert92 » Sun Aug 11, 2013 12:55 am

You have to decrypt the zip file downloaded from the web? I.E. - http://cdn.simraceway.com/mods/1933_SRW ... Hotrod.zip I tried and it still will not unzip.

EDIT- Got it, thanks! You cannot save the decrypted zip over the original.

RCFortyFive
VIP member
VIP member
Posts: 6
Joined: Wed Mar 01, 2006 9:11 am
Been thanked: 1 time

Re: Simraceway MAS

Post by RCFortyFive » Sat Aug 17, 2013 1:03 am

Anyone have any luck extracting the SRW.MAS and SRW_ANT.MAS files? Or any of the MAS files in the vehicle root?

User avatar
KarinFutoGT
advanced
Posts: 51
Joined: Fri Apr 06, 2012 6:04 pm
Location: SPAIN
Has thanked: 51 times
Been thanked: 6 times
Contact:

Re: Simraceway MAS

Post by KarinFutoGT » Sun Jun 01, 2014 4:11 pm

RCFortyFive wrote:Anyone have any luck extracting the SRW.MAS and SRW_ANT.MAS files? Or any of the MAS files in the vehicle root?
Those files just have common textures like cubemaps, tires textures etc.. So you can use other one for example from shift 2 is what i do on all the conversions.

Szkaradek123
mega-veteran
mega-veteran
Posts: 292
Joined: Wed May 05, 2010 8:21 pm
Location: Poland Głogów
Has thanked: 21 times
Been thanked: 612 times

Re: Simraceway MAS

Post by Szkaradek123 » Fri Dec 05, 2014 11:46 am

Hi

Here is importer for simraceway mods.
It requiers Blender version 249 and Python 26.

Steps.
1.download mods from viewtopic.php?p=87061#p87061
2.decrypt zip files viewtopic.php?p=87226#p87226
3.unpack mas archive viewtopic.php?p=64614#p64614
4.unpack importer
5.run Blender249.blend
6.press in Blender Text Window alp+p and select gmt files

http://www.imagebam.com/image/37c007369421367
You do not have the required permissions to view the files attached to this post.

Post Reply