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Need For Speed: The Run [.SB & .TOC]
Posted: Sun Nov 13, 2011 11:56 am
by TomWin
Here are 2 files from NFS TR which are probably archives.
ShippingVehicles.sb & ShippingVehicles.toc which probably contain vehicle models and textures is way too big for upload -> 1GB:(
so I upload smaller files
Code: Select all
http://www.file-upload.net/download-3876736/THRUN_Win32.7z.html
Re: Need For Speed: The Run [.SB & .TOC]
Posted: Tue Nov 15, 2011 5:30 am
by AlphaTwentyThree
Second this, a little script would be nice. Could the start of the toc file be a crypt key?
Re: Need For Speed: The Run [.SB & .TOC]
Posted: Tue Nov 15, 2011 12:20 pm
by OrangeC
You can already decrypt the .toc files with a tool posted in the battlefield 3 thread.
Re: Need For Speed: The Run [.SB & .TOC]
Posted: Tue Nov 15, 2011 9:08 pm
by AlphaTwentyThree
Whoops, didn't notice that. Will write a script soon and post it here.

Re: Need For Speed: The Run [.SB & .TOC]
Posted: Wed Nov 16, 2011 11:26 am
by sarzamin
AlphaTwentyThree wrote:Whoops, didn't notice that. Will write a script soon and post it here.

many thanks
tools for unpacker/repacker?
Re: Need For Speed: The Run [.SB & .TOC]
Posted: Sat Nov 19, 2011 3:31 pm
by hunpatrik
Any news?
Re: Need For Speed: The Run [.SB & .TOC]
Posted: Sat Nov 19, 2011 6:48 pm
by Axsis
hunpatrik wrote:Any news?
I'm writing bms script for toc+sb unpacking, but unpacked content is in unknown formats and needs further research. I will upload some unpacked samples soon, so other members can join this research.
script is still WIP, sample output for now looks like this (parsing AudioSuperBundle.toc file):
Code: Select all
Start of ENTRY '' with size = 23667
tag = 921C8637F079B2A671C062FC830B01AA
Start of LIST 'bundles' with size = 23569
Start of ENTRY '' with size = 126
id = Win32/_c4/sound/memory/bundles/permaload_composite_vehicle_traffic_bundle_blueprintbundle
offset = 0
size = 1563696
End of current LIST or ENTRY
Start of ENTRY '' with size = 121
id = Win32/_c4/sound/memory/bundles/permaload_composite_smackables_bundle_blueprintbundle
offset = 1563696
size = 3867808
End of current LIST or ENTRY
... ... ...
Start of ENTRY '' with size = 123
id = Win32/_c4/sound/memory/bundles/traffic_composite_trf_trk_tan_10_bundle_blueprintbundle
offset = 292983776
size = 159136
End of current LIST or ENTRY
Start of ENTRY '' with size = 123
id = Win32/_c4/sound/memory/bundles/traffic_composite_trf_trk_tan_95_bundle_blueprintbundle
offset = 293142912
size = 159136
End of current LIST or ENTRY
End of current LIST or ENTRY
Start of LIST 'chunks' with size = 1
End of current LIST or ENTRY
name = Win32/AudioSuperBundle
alwaysEmitSuperbundle = 0
End of current LIST or ENTRY
thanks to mitsuhiko for info about this format in BF3 thread.

Re: Need For Speed: The Run [.SB & .TOC]
Posted: Sat Nov 19, 2011 11:07 pm
by hunpatrik
Okay okay, thanks for the info.

Re: Need For Speed: The Run [.SB & .TOC]
Posted: Sun Nov 20, 2011 2:03 am
by OrangeC
Nice i cant wait!

Re: Need For Speed: The Run [.SB & .TOC]
Posted: Fri Nov 25, 2011 3:43 pm
by sarzamin
plz release asap, i can`t wait
Re: Need For Speed: The Run [.SB & .TOC]
Posted: Fri Nov 25, 2011 5:32 pm
by hunpatrik
Neither I.

Re: Need For Speed: The Run [.SB & .TOC]
Posted: Sun Nov 27, 2011 5:59 pm
by REDZOEU
Man! I'll be really happy if we can extract files from those compressed files! After we figure out an extractor, of course someone needs to make a program to convert it to useful format like Forza Studio for FM3 and FM4 cars. Hope Oleg the maker of ZModeler 2 can make a filter for the extracted files. I really want cars from The RUN. Although few cars were just converted from old series NFS to The RUN like the GT-R which had false GT-R badge texture (Skyline R34 GT-R badge texture) like in NFS Pro Street, Undercover, SHIFT, and SHIFT2U. Although they put true GT-R R35 badge texture on NFSHP..
But all i'm sayin is... I Can't Wait until someone can extract models out of the game!

Re: Need For Speed: The Run [.SB & .TOC]
Posted: Sun Nov 27, 2011 10:40 pm
by hunpatrik
I just want the texts is there anyone who can help me? I know there is a team who already made a translation.
Re: Need For Speed: The Run [.SB & .TOC]
Posted: Mon Nov 28, 2011 7:48 am
by michalss
hunpatrik wrote:I just want the texts is there anyone who can help me? I know there is a team who already made a translation.
Yes this is what i'm also looking for x360...
Re: Need For Speed: The Run [.SB & .TOC]
Posted: Mon Nov 28, 2011 2:56 pm
by sarzamin
i need tools for translate video in the game