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Star Wars - The Old Republic - Beta

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fobk
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Re: Star Wars - The Old Republic - Beta

Post by fobk » Sun Jan 26, 2020 12:32 pm

ZeroGravitas wrote:
Sun Jan 26, 2020 12:20 pm
fobk wrote:
Sun Jan 26, 2020 3:15 am
Is there a way to extract from the .jba animation files?
The people at Jedipedia.net said they had managed to decipher it. I don't know if they posted the information anywhere.
https://swtor.jedipedia.net/en/news/skeletal-animation
I saw that but I wasn't able to find any information on how they managed it, was hoping someone on here might know.

RealymanLP
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP » Mon Jan 27, 2020 4:57 pm

fobk wrote:
Sun Jan 26, 2020 12:32 pm
ZeroGravitas wrote:
Sun Jan 26, 2020 12:20 pm
The people at Jedipedia.net said they had managed to decipher it. I don't know if they posted the information anywhere.
https://swtor.jedipedia.net/en/news/skeletal-animation
I saw that but I wasn't able to find any information on how they managed it, was hoping someone on here might know.
As far as I know, they didn't published their methods of deciphing the jba-animations. But on their tools (not public) it's possible to see the animations. Here are some of it: https://youtu.be/Kr49-CnTu0U

They used reverse engineering to find out, how it's written and then they programmed the player for it by himselfes.
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fobk
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Re: Star Wars - The Old Republic - Beta

Post by fobk » Tue Jan 28, 2020 5:58 am

RealymanLP wrote:
Mon Jan 27, 2020 4:57 pm
fobk wrote:
Sun Jan 26, 2020 12:32 pm
ZeroGravitas wrote:
Sun Jan 26, 2020 12:20 pm
The people at Jedipedia.net said they had managed to decipher it. I don't know if they posted the information anywhere.
https://swtor.jedipedia.net/en/news/skeletal-animation
I saw that but I wasn't able to find any information on how they managed it, was hoping someone on here might know.
As far as I know, they didn't published their methods of deciphing the jba-animations. But on their tools (not public) it's possible to see the animations. Here are some of it: https://youtu.be/Kr49-CnTu0U

They used reverse engineering to find out, how it's written and then they programmed the player for it by himselfes.
Shame there doesn't seem to be a public way to use the jba's. Thank you for the reply.

RealymanLP
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP » Thu Feb 06, 2020 2:55 pm

Hashes and Filenames updated to Alderaan SH PTS 4: https://drive.google.com/drive/folders/ ... sp=sharing

Btw: If anyone interessts, which files are in the launcher, here is a german video by me.
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP » Fri Feb 07, 2020 7:43 pm

Hey SWTOR-Friends!

I made a newer version of the NodeViewer with lots of new gom type names for a better overview.
https://drive.google.com/drive/folders/ ... sp=sharing
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ZeroGravitas
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Re: Star Wars - The Old Republic - Beta

Post by ZeroGravitas » Fri Feb 07, 2020 7:50 pm

Thanks!

RealymanLP
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Re: Star Wars - The Old Republic - Beta

Post by RealymanLP » Mon Feb 10, 2020 1:38 pm

Hashes and Filenames updated to 6.1: https://drive.google.com/drive/folders/ ... sp=sharing

-RealymanLP
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