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The Witcher 2

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CMihai
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Re: The Witcher 2

Post by CMihai » Mon Dec 24, 2012 11:09 pm

soulslayerzx wrote:So does this work still?
Perfectly fine.

kilik
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Re: The Witcher 2

Post by kilik » Wed Jan 02, 2013 6:56 pm

and it's possible to extract w2speech ?
nova find 36 files mp2 only and look bug in 2 big psd file

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Re: The Witcher 2

Post by kilik » Mon Jan 14, 2013 11:46 pm

i have system expection on unpack
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Re: The Witcher 2

Post by kilik » Mon Jan 14, 2013 11:49 pm

ok this me this tool works for dzip file

some tool for ? .w2speech

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Re: The Witcher 2

Post by kilik » Tue Jan 15, 2013 7:58 pm

VGMtool basic riff say warning: For string found at: 0x1081F38D, total file end will go past the end of the file (56C83CDF)
Extracted [fr0_00000000.wav] begining at 0x1081F38D, for string found at: 0x1081F38D, with size 0x4646495A

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Re: The Witcher 2

Post by kilik » Tue Jan 15, 2013 8:13 pm

i finish my extracted on readable wav but this 17h sound file with scratch between all dialogue
some one know one good tool for auto cutting ? please or better way for config vgmtool for exporte

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Re: The Witcher 2

Post by tomatofarmer » Fri Jan 25, 2013 11:54 am

kilik wrote:i finish my extracted on readable wav but this 17h sound file with scratch between all dialogue
some one know one good tool for auto cutting ? please or better way for config vgmtool for exporte
Audacity, perhaps?:
http://audacity.sourceforge.net/

But yeah, that has to be a better way to do that than slicing it manually.

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