L.A. Noire

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atrina
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Re: L.A. Noire

Post by atrina » Sat May 05, 2018 7:57 pm

Kramla's Tool died, anyone, could you reupload, please? Thanks! :[

dvoika
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Re: L.A. Noire

Post by dvoika » Wed Jan 09, 2019 7:47 pm

atrina wrote:Kramla's Tool died, anyone, could you reupload, please? Thanks! :[
page 25
viewtopic.php?f=10&t=6623&start=360

masagrator
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Re: L.A. Noire

Post by masagrator » Fri Jan 11, 2019 2:13 pm

Is it possible for someone to edit this script to work with uncompressed cases.big file?
Switch version doesn't have any compression and script doesn't work and doesn't show any errors. Just after couple of minutes working it shows "executed succesfully", even when there are no files.
https://drive.google.com/open?id=135UxU ... V8aoyLq7C6

big.nx is switch file, big.pc is PC file.

nourancairo
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Re: L.A. Noire

Post by nourancairo » Fri Mar 01, 2019 6:35 pm

masagrator wrote:
Fri Jan 11, 2019 2:13 pm
Is it possible for someone to edit this script to work with uncompressed cases.big file?
Switch version doesn't have any compression and script doesn't work and doesn't show any errors. Just after couple of minutes working it shows "executed succesfully", even when there are no files.
https://drive.google.com/open?id=135UxU ... V8aoyLq7C6

big.nx is switch file, big.pc is PC file.
i need to edit english text in la noire game can u help me ??? how to export and import text to the la noire game and test if the new text is working ???

Puterboy1
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Re: L.A. Noire

Post by Puterboy1 » Tue Mar 05, 2019 7:57 am

If you want the sound files, place it into Ravioli tools, extract the .fsb files and convert them using ToWav or foobar2000.

nourancairo
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Re: L.A. Noire

Post by nourancairo » Thu Mar 14, 2019 12:49 am

Image

i tried to import cases that translated but the game get crashed and i get error in import script number 3 cases big dlc sc 3

why i get that error ??????

https://ibb.co/vVGL9wz


first i use LANOIRE-TOOLS

put all files here

cases.big.pc
dlc.dlc1.big.pc
dlc.dlc2.big.pc
dlc.dlc3.big.pc
dlc.dlc4.big.pc
dlc.dlc5.big.pc
dlc.dlc6.big.pc
dlc.dlc7.big.pc
dlc.dlc8.big.pc
dlc.dlc9.big.pc
out.wad.pc

after that using that script in 010 editor root-atb-importer (1) then root-wad-importer (2)

then cases-atb-importer (1)

cases-big-importer (2)
cases-dlc-big-importer (3)

in cases dlc big i get problem error line 215 error on delete

AND AFTER I COPY AND PASTE AT LA NOIRE GAME FILE IT OPEN AND GET CRASHED AT START GAME LIST

please someone help me i dont know why that happen

i use thAT VERSION L.A. Noire - The Complete Edition SKIDROW

Puterboy1
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Re: L.A. Noire

Post by Puterboy1 » Tue Mar 19, 2019 6:52 am

If you want sound files, I have them on my SFX masterpost in the cool mods section.

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Acewell
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Re: L.A. Noire

Post by Acewell » Tue Mar 19, 2019 8:08 am

masagrator wrote:
Fri Jan 11, 2019 2:13 pm
Is it possible for someone to edit this script to work with uncompressed cases.big file?
big.nx is switch file...
this is relevant part from aluigi's BMS script with just big-endian removed to make it work with your Switch sample. :D

Code: Select all

# script for QuickBMS http://aluigi.altervista.org/quickbms.htm

goto -4
savepos OFFSET
get SIZE long
math OFFSET - SIZE
goto OFFSET
get ZERO long
get DUMMY long  # 3
get FILES long
for i = 0 < FILES
    get NAME_CRC long
    get OFFSET long
    get SIZE long
    get ZERO long
    get XSIZE long
    if XSIZE != 0
        math SIZE = XSIZE
    endif
    math OFFSET * 0x10
    log "" OFFSET SIZE
next i

masagrator
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Re: L.A. Noire

Post by masagrator » Tue Mar 19, 2019 8:33 am

Thx for reply. Just I preferred LANoire-Tools because I want to swap localization files and this may not be good because of different sizes. But need to check first.

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