READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

ARchive_neXt

The Original Forum. Game archives, full of resources. How to open them? Get help here.
bentroz1
ultra-n00b
Posts: 3
Joined: Wed Apr 05, 2017 2:31 am

Re: ARchive_neXt

Post by bentroz1 » Fri Apr 07, 2017 2:32 am

How come you have to find textures like _normal you cant extract anything cause all it says is "EXPORT RAW DATA"

User avatar
GHOST DEAD
mega-veteran
mega-veteran
Posts: 195
Joined: Sat Nov 26, 2016 3:39 pm
Has thanked: 7 times
Been thanked: 6 times

Re: ARchive_neXt

Post by GHOST DEAD » Wed Apr 12, 2017 7:24 am

hey guys... i want edit textures and reimport in geme... i downlaod ARchive_neXt but i dont know... i want edit texture. any body can help me?
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad

SergeantJoe
mega-veteran
mega-veteran
Posts: 239
Joined: Fri Aug 30, 2013 5:39 am
Has thanked: 56 times
Been thanked: 20 times

Re: ARchive_neXt

Post by SergeantJoe » Wed Apr 12, 2017 12:22 pm

GHOST DEAD wrote:hey guys... i want edit textures and reimport in geme... i downlaod ARchive_neXt but i dont know... i want edit texture. any body can help me?
I have a tutorial on how to edit forge files here. I've only tried it on Assassins Creed files though, I don't know if it'll work with others.

EDIT: It's a shame michalss never finished his forge repacker, it would've been incredibly useful.
Last edited by SergeantJoe on Wed Apr 12, 2017 4:16 pm, edited 2 times in total.

kawayide
beginner
Posts: 37
Joined: Wed Nov 09, 2011 2:03 am
Has thanked: 7 times

Re: ARchive_neXt

Post by kawayide » Wed Apr 12, 2017 3:32 pm

Hello, I'm downloading v4.03.27. The installer is 332MB, did you uploaded a wrong file?

noirfx
ultra-n00b
Posts: 3
Joined: Fri Mar 03, 2017 4:21 pm
Has thanked: 1 time

Re: ARchive_neXt

Post by noirfx » Fri Apr 14, 2017 2:21 pm

Hey, guys
can somebody rip or extracts medkits from ghost recon wildlands?

LeSam
ultra-n00b
Posts: 1
Joined: Mon May 01, 2017 3:31 pm

Re: ARchive_neXt

Post by LeSam » Mon May 01, 2017 3:33 pm

Hello,

I've been tracking this topic for a long time. Wanted to know the progress of the Rainbow Six: Siege option, I desperately need to port some of the environment assets and props.

Thanks in advance,

Sam.

trexjones
veteran
Posts: 108
Joined: Mon Oct 13, 2014 6:54 am
Has thanked: 52 times
Been thanked: 6 times

Re: ARchive_neXt

Post by trexjones » Wed May 03, 2017 10:31 am

Man, I LOVE this program, but it really needs a search tool with the way these Forge files are organised... Keep up the good work dude!

User avatar
GHOST DEAD
mega-veteran
mega-veteran
Posts: 195
Joined: Sat Nov 26, 2016 3:39 pm
Has thanked: 7 times
Been thanked: 6 times

Re: ARchive_neXt

Post by GHOST DEAD » Thu May 04, 2017 4:32 am

hey boys.... who can edit textures and reimport in game? no body! extract never was a problem! we can extract everythin in games whit scripts. codes. creat a tool, use hex editor and change header and... all guys in this work must try on repacker! extract? realy? extract is not a problem! creat a explorer(unpack, repack,editor,checkup,reimport)
this app (ARchive_neXt) use a direct x patch to extract and decompressing,
how we can make a tool: try open .exe files(crack) and extract all scrips and use those scripts to making a tool...
you must do that... well... can you know that, my frind? we need repack & reimport...
try open crack file and use those scripts in crack... i everytime use scripts in crack to make a tool(crack have all those things)
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad

User avatar
TSelman61X
mega-veteran
mega-veteran
Posts: 217
Joined: Mon Feb 13, 2017 9:09 am
Has thanked: 7 times
Been thanked: 8 times
Contact:

Re: ARchive_neXt

Post by TSelman61X » Sat May 13, 2017 12:01 pm

I'm still seeing this error.
...
..
.
You do not have the required permissions to view the files attached to this post.
Last edited by TSelman61X on Wed Nov 14, 2018 12:13 am, edited 2 times in total.

dracosfire83
ultra-n00b
Posts: 8
Joined: Fri Nov 13, 2015 12:48 am
Has thanked: 3 times

Re: ARchive_neXt

Post by dracosfire83 » Mon May 15, 2017 2:05 am

I've been wanting to ask for over a month but didn't want to annoy anyone so I waited till now to ask if there has been any progress on ForHonor assets?

VxeR
ultra-n00b
Posts: 1
Joined: Tue May 16, 2017 4:11 pm

Re: ARchive_neXt

Post by VxeR » Tue May 16, 2017 4:49 pm

Hey everyone.
When trying to view for honor assets, nothing loads. Is there a fix?

ravenov
beginner
Posts: 24
Joined: Wed Mar 23, 2016 8:59 pm
Has thanked: 30 times
Been thanked: 4 times

Re: ARchive_neXt

Post by ravenov » Tue May 23, 2017 10:15 am

Image

Not yet implemented ! is there a solution for this, the Obj file is extracted but when i import in blender, Errors pop up !?

Mathrekxz
ultra-n00b
Posts: 1
Joined: Wed May 24, 2017 8:54 pm

Re: ARchive_neXt

Post by Mathrekxz » Wed May 24, 2017 8:59 pm

This is a really helpful tool, it would be even better if I could extract R6s files without that glitchy pixel effect.

User avatar
Faithfullfaun
advanced
Posts: 71
Joined: Mon Nov 28, 2016 9:12 am
Has thanked: 50 times
Been thanked: 4 times

Re: ARchive_neXt

Post by Faithfullfaun » Wed May 31, 2017 2:01 pm

Any updates on the tool? :)

Sargeras
ultra-n00b
Posts: 4
Joined: Wed May 31, 2017 2:57 pm

Re: ARchive_neXt

Post by Sargeras » Wed May 31, 2017 3:04 pm

Hey!
I've just downloaded Assassin's Creed IV and ARchive_neXt, but I can't view model meshes because of the following error:
Image

If I click OK, I keep getting these errors infinitely (until I end the process in process manager):
Image

I've tried rclicking on the folder instead, and doing Export All, but when I import the resulting .obj file to Blender, it doesn't have any mesh.

I'd be grateful for any assistance with this

Post Reply