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(PC) Dead Spece 2 (.dat)

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tormunds
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Re: (PC) Dead Spece 2 (.dat)

Post by tormunds » Sun Dec 30, 2018 2:15 am

I probably shouldn't necro this thread. I've got a question though. Is there a way to add new files with BigPack or it just overrides existing files? I've been messing around for a bit with this but I'm in the need to add new stuff...

I've tried packing a file with custom file names and folder, but if I try loading them ingame it crashes, so I assume it's not finding the files.

Thanks beforehand.

OpticalFox
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Re: (PC) Dead Spece 2 (.dat)

Post by OpticalFox » Fri Feb 28, 2020 8:21 pm

All these years later, they never finished the tools. There's no executables to be found in the github, and there is nothing online that tells where you find said executables.

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