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(PC) Dead Spece 2 (.dat)

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renato
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Re: (PC) Dead Spece 2 (.dat)

Post by renato » Wed Feb 09, 2011 10:20 pm

Could this be related to the .geo extension?
viewtopic.php?f=16&t=4837&p=41404&hilit=.geo#p41404

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Re: (PC) Dead Spece 2 (.dat)

Post by leonkennedy4011 » Thu Feb 10, 2011 12:35 am

renato wrote:Could this be related to the .geo extension?
viewtopic.php?f=16&t=4837&p=41404&hilit=.geo#p41404
maybe but thats a older game, different build

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Re: (PC) Dead Spece 2 (.dat)

Post by jaden » Thu Feb 10, 2011 12:54 am

Maybe it use the same format but different compression

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Re: (PC) Dead Spece 2 (.dat)

Post by Rick » Thu Feb 10, 2011 1:32 am

If it's not developed by Visceral it's very unlikely.
http://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.

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leonkennedy4011
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Re: (PC) Dead Spece 2 (.dat)

Post by leonkennedy4011 » Thu Feb 10, 2011 5:16 am

btw has anyone tried model swaping? if you look in isaacs suits the hacker suit from the console is in there among the other exlusives, I tired swaping the hacker suit with the advance suit but it just made it invisible, my second attempt made the suit chaning loop over and over

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Re: (PC) Dead Spece 2 (.dat)

Post by sirew » Thu Feb 10, 2011 5:40 am

leonkennedy4011 wrote:btw has anyone tried model swaping? if you look in isaacs suits the hacker suit from the console is in there among the other exlusives, I tired swaping the hacker suit with the advance suit but it just made it invisible, my second attempt made the suit chaning loop over and over

what do you mean by 'invisible'?

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Re: (PC) Dead Spece 2 (.dat)

Post by leonkennedy4011 » Thu Feb 10, 2011 6:55 am

sirew wrote:
leonkennedy4011 wrote:btw has anyone tried model swaping? if you look in isaacs suits the hacker suit from the console is in there among the other exlusives, I tired swaping the hacker suit with the advance suit but it just made it invisible, my second attempt made the suit chaning loop over and over

what do you mean by 'invisible'?
I mean invisible as in literally
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Re: (PC) Dead Spece 2 (.dat)

Post by sirew » Thu Feb 10, 2011 7:09 am

oooo,I see, is your game pc or console version?

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Re: (PC) Dead Spece 2 (.dat)

Post by Rick » Thu Feb 10, 2011 7:24 am

Why swap for the hacker suit?

http://mod.gib.me/deadspace2/conduit.7z (unlocks conduit rooms on PC)
http://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.

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leonkennedy4011
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Re: (PC) Dead Spece 2 (.dat)

Post by leonkennedy4011 » Thu Feb 10, 2011 7:33 am

Rick wrote:Why swap for the hacker suit?

http://mod.gib.me/deadspace2/conduit.7z (unlocks conduit rooms on PC)
whats the conduit room? I was swaping cause you cant unlock the collecter edition suit, hacker suit on pc
edit: ok I see what they are now, thanks

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Re: (PC) Dead Spece 2 (.dat)

Post by Savage » Thu Feb 10, 2011 8:09 pm

@Rick i have a lot of unknow files the program only works in 3 languages right?
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Re: (PC) Dead Spece 2 (.dat)

Post by saladbeard » Fri Feb 11, 2011 1:09 pm

Rick wrote:http://mod.gib.me/deadspace2/conduit.7z (unlocks conduit rooms on PC)
This is amazing! Thank you so much.
If anyone will be able to extract Isaac's suit models, could you share them with us please: viewtopic.php?f=16&t=5966

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Re: (PC) Dead Spece 2 (.dat)

Post by ZerOHearth » Fri Feb 11, 2011 7:53 pm

@ Rick

Where can i change ending/suffix before packing the modde files?????

I result ending/suffix is ALWAYS *.viv :(

Or can i change the ending/suffix to *.dat, and it still work?
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Re: (PC) Dead Spece 2 (.dat)

Post by Rick » Fri Feb 11, 2011 7:56 pm

Yes you can rename, or give it an output filename as whatever you wish on commandline.
http://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.

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Re: (PC) Dead Spece 2 (.dat)

Post by ZerOHearth » Sat Feb 12, 2011 8:08 pm

Rick wrote:Yes you can rename, or give it an output filename as whatever you wish on commandline.
THX for your fast answer. :) And again: You prog nice CMD-tools, also great GUI´s for it, to can get better/faster result. :up:

The only thing is. The filename from the "X-Box Version" are the same than for the version for pc? Because you have write the filelist for the "X-Box Version", or?
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