Afrika PS3 (.ARC)

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nobyboy
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Afrika PS3 (.ARC)

Post by nobyboy » Wed Nov 03, 2010 7:53 pm

hi guys first sorry for my bad english
ok here is my problem i tried to extract files from the ps3 game afrika but these files are inside the .arc file (exept videos and music these files are in seperate folders) i tried to extract this file with all the plugins and extractors i found for .arc files but without success and now i ask you guys to help me out please the .arc file is 2gb in size and split to 4 parts with winrar and hosted on zippyshare a very fast service 2 downloads at the same time

this are all the files that are inside the folder
Image

a.arc part1 http://www38.zippyshare.com/v/76107865/file.html
a.arc part2 http://www38.zippyshare.com/v/41292924/file.html
a.arc part3 http://www38.zippyshare.com/v/57442018/file.html
a.arc part4 http://www38.zippyshare.com/v/24661665/file.html

FurryFan
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Re: Afrika PS3 (.ARC)

Post by FurryFan » Sun Apr 14, 2013 5:15 pm

nobyboy wrote:hi guys first sorry for my bad english
ok here is my problem i tried to extract files from the ps3 game afrika but these files are inside the .arc file (exept videos and music these files are in seperate folders) i tried to extract this file with all the plugins and extractors i found for .arc files but without success and now i ask you guys to help me out please the .arc file is 2gb in size and split to 4 parts with winrar and hosted on zippyshare a very fast service 2 downloads at the same time

this are all the files that are inside the folder
Image

a.arc part1 http://www38.zippyshare.com/v/76107865/file.html
a.arc part2 http://www38.zippyshare.com/v/41292924/file.html
a.arc part3 http://www38.zippyshare.com/v/57442018/file.html
a.arc part4 http://www38.zippyshare.com/v/24661665/file.html

Here is a quickbms script to extract A.ARC.
You can get quickbms here:
http://aluigi.altervista.org/quickbms.htm

Here is the script

Code: Select all

GoTo 0x4 0 ;
Get files Short 0 ;
GoTo 0x8 0 ;
Get jump Long 0 ;
GoTo 0x14 0 ;
SavePos base 0 ;
For f = 1 To files ;
GoTo base 0 ;
Get com Long 0 ;
If com != 0 ;
Print unknown ;
EndIF ;
Get compressedsize Long 0 ;
Get decompressedsize Long 0 ;
Get toname Long 0 ;
Get fileoffset Long 0 ;
SavePos base 0 ;
Math fileoffset += jump ;
GoTo toname 0 ;
Get name String 0 ;
Log name fileoffset compressedsize 0 ;
Next f ;
I will be working on the mesh format. The DDS textures come out fine.
I accept ALL requests. Let me know your requests.

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