here is a sample .lp with the quickbms script that only extracts the first section of the file if anyone wants to take a look at it. I guess it just needs to keep searching through the file to continue extracting the next sections? the .lp.wad doesn't matter, quickbms still opens and extracts the first part regardless if its .lp or .lp.wad
http://rapidshare.com/share/66252A07249 ... 43D6E4642D
sorry, update the url, first one was to an empty directory.
Quick edit, found some files in the dlc that might help...not sure. I've updated the sample file to include these files along with the partial quickbms script.
this was in a file called list
Packinfo 0x00000003 0x00000002
TFU2_CP1.gameinfo.xml gameinfo 0xFFFFFFFF v1
playerbloodarmour.actor.xml costume 0xFFFFFFFF v0
playerShadow.actor.xml costume 0xFFFFFFFF v0
playerAckbar.actor.xml costume 0xFFFFFFFF v0
playerLando.actor.xml costume 0xFFFFFFFF v0
playerProtector.actor.xml costume 0xFFFFFFFF v0
playerDagobahLuke.actor.xml costume 0xFFFFFFFF v0
playerDarthMalak.actor.xml costume 0xFFFFFFFF v0
playerObiwanCW.actor.xml costume 0xFFFFFFFF v0
playerHanSolo.actor.xml costume 0xFFFFFFFF v0
playerhoth.actor.xml costume 0xFFFFFFFF v0
TFU2_CP1.pm.ui.assetset.xml pausemenuassets 0xFFFFFFFF v0
TFU2_CP1_Text.utf8 offerdata 0xFFFFFFFF v0
this was in list(1)
Packinfo 0x00000003 0x00000002
playermaulkiller.actor.xml costume 0xFFFFFFFF v0
silver.sabercrystal.dlc.xml sabercrystal 0xFFFFFFFF v0
TFU2_GME.pm.ui.assetset.xml pausemenuassets 0xFFFFFFFF v0
this was in list(0)
Packinfo 0x00000003 0x00000002
Endor.gameinfo.xml gameinfo 0xFFFFFFFF v2
Endor1 level 0xFFFFFFFF v0
Endor2 level 0xFFFFFFFF v0
Endor.mm.ui.assetset.xml mainmenuassets 0xFFFFFFFF v0
Endor.pm.ui.assetset.xml pausemenuassets 0xFFFFFFFF v0
FMV/ENDOR_LOAD fmv 0xFFFFFFFF v0
EndorText.utf8 offerdata 0xFFFFFFFF v0
playersithsk.actor.xml costume 0xFFFFFFFF v0
playerrebelgre.actor.xml costume 0xFFFFFFFF v0
playerrebelsni.actor.xml costume 0xFFFFFFFF v0
playerrebelgue.actor.xml costume 0xFFFFFFFF v0