Mafia II SDS files?

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WRS
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Re: Mafia II SDS files?

Post by WRS » Sun Sep 05, 2010 7:23 pm

Mbi2010 wrote:When support .sds from x360 will be possible? :oops:

I can give some files from x360 version :]
Remember you can already extract them using this BMS: download/file.php?id=3387
Useful tool links:

Mbi2010
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Re: Mafia II SDS files?

Post by Mbi2010 » Sun Sep 05, 2010 8:02 pm

WRS wrote:
Mbi2010 wrote:When support .sds from x360 will be possible? :oops:

I can give some files from x360 version :]
Remember you can already extract them using this BMS: download/file.php?id=3387
I tried to unpack.sds from dlc
I have received many *.dat files is unpacked, what with them to do, how to open/unpack?
Image

P.S. sds from dlc is encrypted, right? :bleh: I saw DecryptTool for PC, but it doesn't work with files x360... maybe somebody can fix it?

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Re: Mafia II SDS files?

Post by jackpack » Sun Sep 05, 2010 10:01 pm

still all very good but we need something that will get the mesh's into 3dmax or blender.

i been working for the last few nights without sucsess.

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Re: Mafia II SDS files?

Post by Rick » Wed Sep 08, 2010 12:00 am

DLC and other SDS files are encrypted. My DecryptSDS can work yes, but it's not made to work with 360 files, I'll look at making an update for it but it's not a primary concern of mine. The code is there if you want to fix it yourself.
http://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.

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Re: Mafia II SDS files?

Post by forensic » Wed Sep 08, 2010 3:32 am

delete pls mispost ^^

Mbi2010
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Re: Mafia II SDS files?

Post by Mbi2010 » Wed Sep 08, 2010 9:08 am

Rick wrote:DLC and other SDS files are encrypted. My DecryptSDS can work yes, but it's not made to work with 360 files, I'll look at making an update for it but it's not a primary concern of mine. The code is there if you want to fix it yourself.
Let's hope that you will make these tools for x360 :wink:

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Re: Mafia II SDS files?

Post by jackpack » Thu Sep 09, 2010 5:40 am

3d ripper sucks balls :p haha

decided to jump in & give it a shot, plays pretty well but theres a whole lot of reorginizeing shit about once you capture a frame & even at that allmost half the textures are missing & uv-mapping gets messed up.

put my atention to other models at the mo but hopefully aint giveing up on this :)

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Re: Mafia II SDS files?

Post by Gocha » Fri Sep 10, 2010 8:44 am

Energy wrote:please text editor support. For all who need translate game please.
Yea please, i need too, and please much more i need a way to edit font, i mean characret table for font in normal way
My great respect and appreciation for them, who research game files! Special thanks to: aluigi, bacter, DerPlaya, Rick, Turfster, twig, Zench. Sorry if someone is missing in my list, I'll update when I'll notice it again

Mbi2010
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Re: Mafia II SDS files?

Post by Mbi2010 » Mon Sep 13, 2010 6:35 am

Rick wrote:DLC and other SDS files are encrypted. My DecryptSDS can work yes, but it's not made to work with 360 files, I'll look at making an update for it but it's not a primary concern of mine. The code is there if you want to fix it yourself.
any news? :]

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Re: Mafia II SDS files?

Post by Rick » Mon Sep 13, 2010 3:15 pm

No, it's not a priority for me, sorry.
http://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.

jackpack
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Re: Mafia II SDS files?

Post by jackpack » Mon Sep 13, 2010 7:20 pm

Rick wrote:No, it's not a priority for me, sorry.
hey rick i bookmarked your blog :D thats was a nice find ;)

you intrested in takeing on an aprentice :p

ps: come come i way behind & need mafia2 models, my game makeing is on hold aaaaaaa

Mbi2010
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Re: Mafia II SDS files?

Post by Mbi2010 » Tue Sep 14, 2010 5:52 pm

Rick wrote:No, it's not a priority for me, sorry.
:(

Can you tell me what it is necessary to make to adapt these tools for 360 versions? :keke:

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Re: Mafia II SDS files?

Post by WRS » Tue Sep 14, 2010 6:34 pm

Mbi2010 wrote:
Rick wrote:No, it's not a priority for me, sorry.
:(

Can you tell me what it is necessary to make to adapt these tools for 360 versions? :keke:
the 360 version uses big endian.
Useful tool links:

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Re: Mafia II SDS files?

Post by Mbi2010 » Tue Sep 14, 2010 10:29 pm

WRS wrote:
Mbi2010 wrote:
Rick wrote:No, it's not a priority for me, sorry.
:(

Can you tell me what it is necessary to make to adapt these tools for 360 versions? :keke:
the 360 version uses big endian.
We can't convert to little-endian?

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Re: Mafia II SDS files?

Post by lUIGUIPIETRO » Sun Sep 19, 2010 8:44 am

Anyone know the files that make the cars parked?

I found this for what it is to someone:
http://svn.gib.me/public/illusion/trunk/

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