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Blur .pak files

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timartinelli
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Re: Blur .pak files

Post by timartinelli » Thu Jun 23, 2011 5:41 am

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Re: Blur .pak files

Post by timartinelli » Mon Jun 27, 2011 6:31 pm

Can anyone help me with this files to ps3?

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JGZinv
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Re: Blur .pak files

Post by JGZinv » Tue Jun 28, 2011 12:14 am

Very unfortunately... there's not much support in trying to get this game modded further.
I've tried even contacting some of the ex-developers and didn't get very far.

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Re: Blur .pak files

Post by aluigi » Tue Jun 28, 2011 3:47 pm

I have updated the script to version 0.2.4 for maximum compatibility, so test it and let me know if the files are all correctly extracted:
http://aluigi.org/papers/bms/blur.bms

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Re: Blur .pak files

Post by timartinelli » Tue Jun 28, 2011 6:04 pm

Thank aluigi.

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Re: Blur .pak files

Post by timartinelli » Mon Jul 04, 2011 5:10 am

The tool of. Loc pc does not work with. Loc the ps3, does anyone know these files?
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Re: Blur .pak files

Post by timartinelli » Wed Jul 13, 2011 1:52 am

Aluigi, I'm trying to do the reimport with this code only he did not re-import anything I've done it with other more with this script is not the case have any merit?

Is to make a simple script to support the re-importation?

Thank you.

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Re: Blur .pak files

Post by timartinelli » Fri Jul 15, 2011 1:26 pm

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Re: Blur .pak files

Post by merlinsvk » Sat Jul 16, 2011 9:26 pm

Use script (version 0.2.4) that is posted in this thread. It's also for console version of Blur.

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Re: Blur .pak files

Post by timartinelli » Mon Jul 18, 2011 11:48 am

Friend, version 0.2.4 does not re-import the files.

Can anyone help me? just need to translate this game.

Hug.

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Re: Blur .pak files

Post by merlinsvk » Mon Jul 18, 2011 10:25 pm

Oh yes, reimporting. I thought you want to extract that .dat file. :keke:
Did you translate .loc files?

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Re: Blur .pak files

Post by timartinelli » Mon Jul 18, 2011 10:37 pm

Yes, the tool made ​​of caws .Loc

now just need it re-import the .pak

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Re: Blur .pak files

Post by rengareng » Thu Oct 04, 2012 7:35 pm

Tool does not properly extracts some files. For example, from root.pak file
roo\ui\data\ui_font_eur.bpr seems 64kb, but when I looked with hex that offset, there is more 64kb chunks that all of them constitutes real complete file.
4byte(decompressed chunksize) 4 byte(size of compressed chunk1) COMPRESSED_CHUNK1 4 byte(size of compressed chunk2) COMPRESSED_CHUNK2 .... goes like that.
I calculated complete size of file around 1024kb.
Now, Im waiting aluigi to make proper his bms script please.

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Re: Blur .pak files

Post by aluigi » Thu Oct 04, 2012 11:14 pm

I don't see chunks in blur.bms

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Re: Blur .pak files

Post by rengareng » Fri Oct 05, 2012 9:15 am

Sorry, if my english has lead to misundertanding. I was talking about root.pak file. I went to start offset of compressed data of that file root\ui\data\ui_font_eur.bpr. Now Im attaching that part of file. I hope now it will be more clear.
"compressed" is part from root.pak file that contains compressed parts of root\ui\data\ui_font_eur.bpr
"ui_font_eur.bpr" is incomplete file that is extracted by blur.bms.
When I extracted this "compressed" file with "offzip -a -z -15 compressed output 0" there are many extracted files 64kb and the last one less than that.
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